i need some help in my project. i have model a character and i need someone to make facial topology (include teeth, mouth, tough and facial rigging.
also make some cloth, shoe (modeling a and texturing stage) and a full rig for the character to be ready for animation ( it should have a good skining). and some blend shapes for the face (happy, sad,surprise and normal face).
the character should be quads and no triangles becasue i am using mental ray for rendering
I need this part of project to be finish in two weeks maximum.
Note: contact me for the character
preferred rigging:legs IK , hands FK and Ik, back ik spline.
all the files should save as .mb and .ma