Creating Tileset with Textures for a small Unity Level with FPS Controller

Creating Tileset 4x4 meters per tile

1 x Wall, 1 x Floor , 1 x pos. Corner , 1x neg. Corner, 1 x Door / Passage

and two level assets ( Torch and Gravestone)

Textures : Diffusemap- RGB + Specularmap - A, Normalmap RGB

Texturformat = TGA (24/32 Bit)

also creating a collision mesh for every tile in maya to use as CollosionComponent in Unity

Skills: Maya, Photoshop, Unity 3D

See more: textures unity, textures for unity, level two

About the Employer:
( 3 reviews ) Wien, Austria

Project ID: #10700751

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Hi! Can i have more details about what you need? I work with 3d models more focused on game industry and product visualization. Please take a look on my portfolio: [login to view URL]

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Hi, i have read it and will do it And please contact me ASAP so that we can discuss more about it and i can start it ASAP.. can check my portfolio :-[login to view URL] More

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Hi, Give you discount Please check my portfolio:- [login to view URL]

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Dear Hiring Manager, I have given the similiar work samples below, Please give a good look. We are a IT Company Bassed in IT Park and we are experienced in making the 3D Character & design, 3D Animation, 3D M More

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Hello, I am a professional 3d artist and compositor, i have worked for several years in the industry and recently started working as a freelancer. [login to view URL] online portafolio More

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