Running a Madden 12 league for playstation 3. There are currently programs that extract data from the EA sports website to get statistical and factual information for stuff like stat tracking.
What I would like is a program developed accessible by our league website that emulates the salary cap of the real NFL with realistic player salaries and algorithms for contract negotiations which allows league owners to manage a team cap realistically. It would need to pull the roster data from the EA Sports website and seperate in to teams, assign cap values to players realistically as well as incoming draft picks and at year end any free agents who do not resign with their current team. Players would need to re-negotiate and also would "hold out" if you did not offer what they were looking for $$ wise.
All of this data can be saved on our league website.
I can go in to further detail if this is something you think you can handle. Let me know!!