Walk through maze with no way back, where the goal is to get as far while collecting items to get through barricades and to the next levels.
Player needs to find his way through the maze, which he actually creates himself in order to get from point A (start) to point B (finish), with limited moves per level. Reach an exit to progress through levels.
The game field is entirely covered with “grass” (depending on theme of a level), which makes it up to a player, which route/path to take as with each move the grass tiles disappear behind him.
In addition, game grid is filled up with various obstacles/barricades which could be destroyed with bombs.
At the moment Im searching for Unity programmer that can create first 3 test levels.