Make One Alteration plus fixing 1 other Bug, on a Unity Project on RPG

Based on an RPG project I have from Github or Youtube, to:

(i) Change from previously "manually assigning" skinned mesh renderer to the body of a given player on the hierarchy, to assigning it to him by way of code on C# script.

(ii) Fix one other bug on the project. Manually contacting the prop should load it onto Inventory. Youtube video showing by their instructor how to get it done, except I don't have time to do it.

If interested, will send the PDF document to the selected bidder.

Skills: C# Programming, C++ Programming, Game Development, Software Architecture, Unity 3D

See more: unity3d projects, rpgaio multiplayer, rpg engine unity, unity rpg framework, unity asset store, unity rpg, rpg all-in-one download, Make one feel, make one image, Build a Website - one pager plus contact page, one-stop plus, one stop plus, make one piece wanted poster, counter strike 1.6 unity 3d online game, load inventory ebay, load inventory, mobile based instructor evaluation, pc bug getafreelancer project standalone application, make money type pdf document word document, convert load pictures video vb

About the Employer:
( 169 reviews ) SINGAPORE, Singapore

Project ID: #17035076

8 freelancers are bidding on average $154 for this job


Hi There, Thanks for your valuable time. :-) Please check below points : 1. Based on an RPG project I have from Github or Youtube, to: (i) Change from previously "manually assigning" skinned mesh renderer t More

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