BLENDER Rigging mesh outfit - SECOND LIFE 2

This project received 7 bids from talented freelancers with an average bid price of $70 USD.

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Project Budget
$20 - $60 USD
Total Bids
Project Description

Second life is a specific environment to build for.

Good understanding of English absolutely required, as well as a good internet connection

Before you make an offer do a bit of reading on the internet and see if you want to invest you time learning.

I have a mesh agency in second life and have regular work for people that get the job done.

I create the clothes in marvelous designer so they are already smoothed but may need small corrections.

The file will be provided in 5 sizes so small adjustments to the rig will be needed for each.

I request rigging in blender because i know the avastar tool i have works with second life :

[url removed, login to view]

[url removed, login to view]

Rigging in Maya can work if you have the correct version of open collada but will need testing.

Rigging in 3d max dose not work with second life in my experience.


• .Obj

• .DAE files with RIG

• UV map

• AO Map

Please don't pretend you know what all these are, and if you don't know, please don't make an offer.

Let me know if you have any questions.

Example provided in file.

Skills Required

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