I am looking for a level designer to complete a model of an interior building that I'm currently drawing up. It will be mostly straight corridors, steps, concrete inside. Most of the project we are going to leave up to whoever wins the bid, by that I mean we will give you the basic layout from there you are free to develop the rooms how you see fit. All we ask is that you keep us in the loop as to what you are planning so that we can ensure it is sticking along the lines of the game in development. Upon completion of the bidding process the winner will be given great detail as to the type of game in production and what we're looking for. We will require the level to be textured (i.e. walls, floor, ceiling, etc). Modeling must be done in 3ds Max and be imported into Unity 3D to ensure the textures still work out.
We will accept a bid in the next 24-48 hours and will fill you in on the draw ups we currently have. To go into some detail though as stated above it will be a bunker style interior mostly concrete texture, straight corridors, some curves, some 90 degree turns, steps going up to higher sections, lighting will be long florescent bulbs, generic room design. We are estimating a skilled artist/modeler can complete this job in less than 10 hours time.