In Progress

Unity3d game developer with Blender Savvy to convert Maya assets

I have 3D characters modeled and rigged in Maya 3D. I need them converted to .fbx with full textures and rigging for use in Unity 3D game development. I also need them converted to Blender with full textures and rigging for animation in Blender.

Here are the files I have in Maya, and supporting files.

There are six characters (folder numbers indicate priority) and about eight significant props - all to be converted into Blender and Unity 3D.

I need to be able to open all in Blender with rigs and maps/textures, and I'll need screenshots of these characters in Unity 3D which I will send to my Unity developer.

I will release $500 on completion of the first character "1-DICK" (see the screenshots of the files below) in Blender, and on approval of my Unity developer. Once the Unity Developer and I are satisfied that the conversion to both platforms was done successfully. I will release half the remaining funds up-front, and the rest on completion.

Be advised that there are multiple versions. I want the LATEST version, and I include older versions where they exist, in case of missing files or damaged or incomplete versions - communication on anything needed or missing is a must.

Thank you for your consideration!

Skills: 3D Animation, 3D Modelling, Unity 3D

See more: textures unity, textures for unity, game 3d assets, 3d maya animation, 3d characters development, unity3d assets, animation unity, animation in unity, 3d game assets, blender 3d animation, Unity3D, Unity game development, unity game developer, unity developer, unity c# game, unity 3d modelling, Unity 3D game, unity 3d game developer, savvy , rigging maya, rigging in maya, rigging animation 3d, maya rigging, maya 3d, game unity3d

About the Employer:
( 2 reviews ) Los Angeles, United States

Project ID: #5369080

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