we are a new company established in Turkey.
Our main purpose is product cleverly designed and usable objects that can be prnted by 3d our printing machines. we are looking for 3d artists who can create impressing objects and also add some editions on objects that already desinged.
Thus we have vey different products, we are planning to pay you by hourly rates depending on complexity of desing.
Looking to make some money?
- Set your budget and the time frame
- Outline your proposal
- Get paid for your work
Bids on this Project
Intensamente marcado por las huellas del cine, la arquitectura y las artes gráficas Sergi Cànovas se expresa mediante sus creaciones a través de una intensa corriente vocacional. Su inquietud artística se expande por distintos terrenos: desde las artes gráficas tradicionales donde combina ilustración manual y experimentación digital, pasando por el más avanzado uso de la infografía y visualización 3D, hasta las más específicas técnicas de elaboración de proyectos de arquitectura y diseño. También colabora como redactor en varios medios de comunicación.
London, United Kingdom
Graduate 3D and 2D artist with Masters in games design and some industry experiance in the games industry.
Bandar Seri Begawan, Indonesia
Over 12 years exploring design in 3D using multi CAD and Graphics software: Multi-tasking capabilities (working on multiple projects, using multiple computers, and multiple CAD and Graphics applications), space planning/layout design, conceptual design, design development, authority submission drawing, tender drawing, construction drawing, incorporate Structural `and MEP Engineers drawings into architectural drawing, detail drawing, work program, 3D CAD modeling (contour, building, interior, furniture), 3D perspective rendering, image editing, walkthrough animation, interior virtual reality, prepare presentation materials, booklet, project meeting, site visit.
Homosassa, United States
I am a master carver and artist. Please view my website to see the quality of my work. http://www.watsonshomecollection.com/
We offer you services on: * Modeling * Animation * Character design * Character setup * Visualization * Digital painting * Illustrations * Special effects * Logotype design __________________________________________
Hi,I am a 3d modeler/texturing artist from India.I have almost 9 years of production experience in visual effects,gaming and,3d animation and 3d printing.I have a good understanding of Human/animal anatomy and creative design principles .I believe my specialty is to adjust smoothly according to the given deadlines and give an output with maximum quality to the client on or before time.
i'm is an Interior Designer, 3D Visualizer, Logo Designer and Photo Editor. I can do the job: interior design exterior design furniture design sketch up modeling architectural design 3D visualization / Rendering CAD drawing
Electromechanical Engineer, with strong technical skills and development capacities in different engineering fields. 9 years’ experience in 3D modeling with SolidWorks and also for 2D technical drawings, simulation and motion analysis. Engineering conception and R&D of new products and technologies with great knowledge of industrial processes and manufacturing. More info: www.filipecasimiro.com
I am looking for a position that would recognize my talent and provide me an opportunity to put in my best for the benefit of the company. I am an experienced 3D CAD Engineer and feel my skills will greatly benefit your jobs. If hired by you I will put in my best work. I am ready to be hired by you and start work on your jobs.
I am Individual 3d Character Artist. Specialized in Character Creation Low poly, High poly( Next Gen Characters) Strong foundation in Human Anatomy Deep knowledge of Low poly Game ready assets( Weapons, Vehicles, Environments etc) And Lod (Level of details) Hand painted texture realistic and semi-realistic. Other services : On request Animation: 1.Well polished knowledge of Human/animals/creatures anatomy and body mechanics 2.Apealing keyframe animations, making best use of animation principles 3.Animating secondaries like hair, cloth, props 4.Mocap cleanup Rigging 1.Game ready advanced FK/IK rigs and 3ds Max biped rigs 2.Advanced Facial rig setup using joints and blend shapes 3.Motionbuilder rig setup Concepts Art for Characters ,comics etc