Modelling, Rigging and Texturing of a simple Game Character

I develop a pirate game and I need 5 3D characters for the game.

First I want on character, but if I’m satisfied with the result you can do the other characters to

The Development is done in Unity, so the final character should be usable with unity mecanim system.

I did some 3D design and development with Blender, but I don’t have time to do everything alone and my skills are only average.

It would be best if you deliver the result in Blender format, but fbx is also sufficient.

I provide a simple illustration and a description what the character should look like. It’s not a modelling template, so you have to think it up for yourself how the character should look like from all sides.

The Character should have between 500 Vertices and 1500. Less is better for performance of course

The eyes don’t need to be movable

the hands and feets don’t need to be detailed (thumb and fist is sufficient)

One Single Color-Texture for the whole

Rigged for Unity Mechanim (Humanoid Avatar)

Comic like fun characters but with individuality.

Here are some sketches for the characters. And some detailed Informations:



You know how a Mermaid should look, just make her look nice and sweet ;)

Robinson Crusoe

Should look like and very hungry man with thin arms and thin legs

bearded all around the face

long hair

the only piece of clothing should look like being made of leaves or of liana

Captain Nemo

should have a captains suit (preferably blue)

in his typical pose he should have his arm between the buttons of his robe like napoleon

look like a man with a strong mind

The Kraken

Big eyes

should use two of his arms as arms and two others as legs, so it is usefull for humanoid animations.

The Rest of the arms hang around and are controlled by unitys physics engine via hinges

I prefer a fixed price you want to have for a character or a "set-price" for all characters.

It would also be helpfull if you can point me to any work you have already done, so I can make decision, if you are the right one.

Skills: 3D Animation, 3D Modelling, 3ds Max, Maya, Unity 3D

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About the Employer:
( 7 reviews ) Leipzig, Germany

Project ID: #16640021

55 freelancers are bidding on average €534 for this job


Hello We have reviewed your character modeling and rigging for unity project brief and are interested in working with you. We will provide you FBX file , our source app is MAYA We have over 15 years of experience More

€750 EUR in 10 days
(417 Reviews)

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€833 EUR in 9 days
(219 Reviews)

Greetings, I saw attached drawings. I have done many characters for unity and I would like to do this project. will provide you 100% quality work. Please view my work at: [login to view URL] More

€750 EUR in 14 days
(311 Reviews)

Hi, I will charge €200 for each rigged character. I am a professional game assets and character designer. I have worked on so many games. I have a team with me and we are specialized in creating low poly high detailed More

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€555 EUR in 10 days
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Hi, i am a senior 3d designer. I have plenty of experience in designing 3d character with rigging and texture. So i can design your simple game character with Modelling, Rigging and Texturing. Please check out par More

€250 EUR in 10 days
(55 Reviews)

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€800 EUR in 10 days
(136 Reviews)

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€700 EUR in 15 days
(124 Reviews)

Dear client, I know I would be suited well for this job as I have recently worked on similar projects. I would be glad to be your 3D Artist for this project. I know you will be fully satisfied with my work as you More

€750 EUR in 15 days
(75 Reviews)

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(113 Reviews)

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Hello we are expert 3D modelers and interested in your project. we can deliver the model files in Blender format because we use Blender. we have read the detailed description and looking to make one character at the More

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€250 EUR in 7 days
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Seems fun game/project, if you message me I can perhaps make a sample and or show you some previous work.

€388 EUR in 10 days
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Hi, I am an 3d artist and my favorite skill is 3d Character design and modeling. Skilled at modeling Textured high poly, Low poly realtime characters combining multiple programs such as Maya, Max, Zbrush and Mudbo More

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Hello I am very interested in your project. I think that the right person for the job. I have more than 5 years experience in 3D/2D Cartoon Build and Game development. I am basically using After Effect, Photoshop, More

€500 EUR in 10 days
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