I want to have a simple popcorn fbx element to use in a unity3d project.
I want the object to start from the kerner condition and to evolve into a full popcorn ready to be eaten :)
I would like to have 5 ending states (different shapes and evolution animation).
And finally to be realistic
The export file should be in fbx where it will hold all information required to be used in unity3d (animations, textures etc)
10 freelancers are bidding on average $170 for this job
Halo, I am very interested to work on this project and will complete it as your requirement. Lets discuss and start working on the project . Regards, Sayan Roy