Wireframe Animation

This project was awarded to 3dmoobins for $46.75 USD.

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Project Budget
$30 - $65 USD
Total Bids
Project Description

Wireframe animation. I need a 30 second wireframe animation of a mechanical device. The animation would include a square or rectangular tube-type frame with a gear-type attachment and a loop of the gear turning. The other main element would be a close up of the gear-type fixture. That is almost the extent of the animation except that it should be in 3-D and rotatable in all dimensions.

## Deliverables

1) Complete and fully executed animation. 2) Deliverables must be in format that will run on any Windows or Mac PC. 3) Animation should be in sufficiently high resolution to allow for printing of elements to standard laser printer and to allow viewer to zoom in on animation elements. 3) Other requirements will be added later by agreement.

* * *This broadcast message was sent to all bidders on Wednesday Aug 24, 2005 2:43:24 PM:

Hello everyone and thank you for bidding. All bids are within a good range and everyone seems to understand this is a fast and easy project.

I did forget one thing. I need to see samples of animation work ALREADY DONE.

Please do not waste your time doing mock of my animation, I will send drawings to winning bidder once I select a bid. For now, please send me link to EXISTING animation, wire-frame or not, so I can see your animation moving.

Tomorrow I will post a sketch so you can get a better idea of what is needed. Then, I will select winning bid and will send complete drawings with dimensions to winning bid.

Thanks again all for bidding.

* * *This broadcast message was sent to all bidders on Wednesday Aug 31, 2005 11:14:25 AM:

A question came up with coder thinking that I am looking for Organic-style 3-D rendering and modeling of Human.

I am not looking for organic modeling in 3-D. This is why I said wire-frame.

Actually, you can take it down from wire-frame to even lower level.

I only need "stick" figure of person - two lines for arms, to lines for legs, square for head, that's it. Even one line for arms, I am only looking to "represent" human, not create motion sensitive organic model.

Does this make it more clear and more easy to do?

* * *This broadcast message was sent to all bidders on Wednesday Aug 31, 2005 11:14:53 AM:

down. There would be an "insert" of a close-up of the front wheel with NO modification. It would just turn as the animation of the man continued until he falls.

The animation would continue with a new scene with the same man walking and an "insert" animation of the wheel WITH modification as indicated in the zip file. This time, the insert would show the modified wheel moving from disengaged to engaged, and the wheel stopping when the gears engage. The corresponding animation of the man walking would indicate him NOT falling when the gears of the wheel engage.

That's it. Sorry for the limited information the first time, but I had to clear it all with the lawyers. If you have any questions, please e-mail me.

I will provide Instant Bonus to animator on completion, see my previous bids, I almost always provide Instant Cash Bonus.

Thank s and please let me know what you think.

## Platform

Animation should run on Windows and Mack, high resolution.

Awarded to:

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