I'm working on a 3D game with a low-poly art style, but I'm pretty bad at modeling. I'm looking for someone who can create models and animations with a similar style to this: [login to view URL] (not mine, just an example of the style), and with as low of a polygon count as possible.
I've attached an image of my game so far. It is very bare-bones currently, just a infinite, procedural low poly world, but the main thing stopping me from being able to add much content is my lack of modeling talent.
The game is written in Java using an engine that I made myself, and it will be an open world, semi-realistic survival game in which the player progresses slowly, starting by scavenging for water and food, and after a very long time, being able to design complex automation and technology in a fairly realistic way.
For now, all I will be needing is a handful of nature models (trees, grass, rocks, etc) and a player animation, but if I am happy with your work I will have many other things that will need modeling over time.
It would be preferable if you use Blender to make the models, as that is the software that I use for modeling, and it would be very useful to be able to edit your models to make more variants and such.