- Model and texture the Top and Skirt showed in the reference image.
- Textures must be (light/ colour/material/shadow baked, game purpose)
- Polycount cannot exceed 15k for each model.
- Top and Skirt will be on separate UV maps
- Provide textures: AO Map, Baked(light and shadow) Texture Map, Normals Map, Specular Map(all in png min 2048px)
- Drape on the Female model provided
- Model format will be Obj and all quads. I will send the base character to the most suited bidders.
- if you know Marvelous designer software this is a very easy job.
9 freelancers are bidding on average $40 for this job
Hello Sir I am Mechanical Engineer ,I Work here as a 3D modeler ,I will offer you the best quality for low cost and I have many projects that i have made before in this area you can take a look on my profile.
Hello, i'm a game developer, i work with: Unity Game engine - [programming c#, game setup] Blender 3D - [Modeling ,UV Mapping, texturing, rigging, and animation]
Hello, I am a 3d artist and game designer, I have experience making high quality assets for games, I can adapt to practically any visual style and work quickly and efficiently.