Modelling 3D Trees & Shrubs for SpeedTree as Unreal gaming engine objects

We require multiple low poly trees and shrubs to be modelled in SpeedTree based on reference images / tree specifications only (no existing high poly model).

The models are for use as gaming assets in the Unreal engine, and should be optimised in low poly, with the best possible detail and adherence to the tree's typical shape.

Please refer to the tree specification PDF for more details.

Please quote your approximate fixed price charge for 1 (one) average tree. Successful bidders will receive multiple trees for a trial, with ongoing engagement desired.

Skills: 3D Modelling, Building Architecture, Game Design, Landscaping

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About the Employer:
( 283 reviews ) Gold Coast, Australia

Project ID: #7744967

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Hello Sir, I want to inform you t am experienced 3d artist working in 3ds max and maya, and am ready or your project in your price.. Please check my previous work [login to view URL] More

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I have experience of designing the interor for real estate and organic ,inorganic modeling. I have made many models and have experience of modeling a for 1 year.

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