Rendering, and lighting and shading for an already done blender model of a mosque with textures

This needs to be done in Blender. I need a blend file with lighting and rendering, done on an existing model. I also need that exported model file in a .fbx format. And I will need the following pictures:

2 scene renders with added light objects (sun, spot light, point light, area, objects with emission shader). With these renders, it is necessary to turn off the background texture. With the help of a light source, it is necessary to recreate as naturally and realistically as possible scene lighting. The scene can be day.

3 renders with added background texture (use for background HDRProbe or some other appropriate 360 photo). Scene should use illuminated by background texture. If necessary, it is possible to add more lighting. These three renders should correspond to photographs of the actual object (angle cameras, lighting, background). Recreate the background as realistically as possible.

The 5 listed model renders should show most objects (object from more

angles). It is not necessary to cover all the corners, but it is desirable to see at least two thirds of the


Skills: 3D Modelling, 3D Rendering, 3D Animation, 3ds Max, Blender

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About the Employer:
( 0 reviews ) Sarajevo, Bosnia and Herzegovina

Project ID: #28385260

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Hello, I been working in blender for a while I can make your renders, you can check my portfolio here or in ArtStation [login to view URL] contact me for more details about yours preference.

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hi I am a blender expert and I have 5 year of production experience in blender so I can able to assure you for this queality renders in blender.

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