Please ONLY APPLY if you have a demo reel previewing a humanoid BONE RIG and facial blend shape/ morph targets for 3D MAX. Any others will be ignored!
Looking for a HIGH QUALITY rigger capable of creating a bone rig and skinned to a character for a feature animation. Models are 70000 - 150 000 polygons NOT low poly game models!!!
It would need to be made for 3d max 2012 with a facial rig (blend shapes and bone rigged) and a control board for the facial movement controls. I can supply the geometry for facial morphs/ blend shapes to use.
- Your quote and time for completion (I can not supply images of the character but it is a humanoid character)
- Your demo reel
- Similar rigging work you have completed
Please only send one message. I will respond to successful applicants.
Applications without demo reels will be ignored!!!
17 freelancers are bidding on average $427 for this job
HI sir, I am an architect and I have a team very professional in modelling character, texture and rigging, i will give you my sample now, pls pm me, thank You
Please see our portfolio for examples of our work. We would love to assist on this project A list of Games/Apps we have developed is available on request. A full proposal is available on request.
Hi I'm a 3D Character Artist here is some of my works model,Uv& rig i can work on max and maya https://www.youtube.com/watch?v=5QgAhooZI4w so Hope to hear from u soon