I am a self taught 3D Artist/ Modeller & Texture artist from India with 2 years experience so far, specialized in most digital sculpting, organic/hard surface modelling, most Interests (Texturing, Shading, lighting and Rendering)
My Primary tools are Maya, 3ds Max , V-ray , Zbrush, Photoshop, UV Layout, After Effects, Nuke.
I'm Available for Freelance and Full-Time position.
- Low poly / Hi poly Digital modeling (Maya)
- Interior and Exterior Design in 3ds Max
- Advanced user in Zbrush
- UV Mapping/Normal/AO/displacement maps
- Shading and Lighting
- Animation
- Texture
- Rigging
- Character Design / Concept Art
Thanks and Regards,
Pardeep