I am farily new to 3D rigging and texturing. I have built a low-poly character in 3Ds Max, rigged and textured it on a basic level.
And I need a skilled and experienced 3Ds Max user to teach me how to:
- correctly set up UVW Coordinates so I can texture the char via Photoshop
- rig the character so it all distorts nicely (right now it has some distortion problems)
- explain the whole process step-by-step via Skype (or other comm software) so I can learn how to do it myself in the future. I'm a quick learner and I've documented myself on rigging and texturing I just need some hands-on help instead of plowing through tons of tutorials to find the information I'm looking for. I use 3Ds Max 2010.
I will attach a picture of the character as well, so you can get a ideea of what you will be working with.
This should be a quick and easy project for the right person and I'm looking forward to starting as soon as possible:)