I tried to publish my game on oculus quest store but they didn't accept because there is small problem can someone fix this problem ?
The problem is:
In-application hands and controllers should line up with the user's real-world counterparts in position and orientation as closely as possible.
While navigating the main menu, the in-app controller does not align with the user's real world counterpart. Furthermore, the in-game hand position while holding a gun does not align with the users real-world counterparts.
7 freelancers are bidding on average $179 for this job
hello, i have everything configure related to unity hub and oculus, can debug your source and can fix issue max 4 hours , i can make sure oculus quest store accept your app, you can award me this job thanks.