I am working on an aquarium-like game with realistic fishs swimming around. I need someone to care about the water. There are plenty of options I with to have implemented:
-Shadow / Wavy effect from the surface making the ground of the aquarium look like an ocean.
-Changable water quality (crystal clear water -> dirty brown mud)
-Changable Algae level (green), Oxygen (saturation), Saltwater (waves, bubbles) and dirt ( particle effector with "sand" or something similar
The effect should work with the 3d-enviroment and the effect needs to adapet diffrent shapes of water (different tanks)
9 freelancers are bidding on average €173 for this job
Hello. Just read your job posting. As a C#/Unity 3D experienced developer I can help you on this project in short time. Just let me know if you are interesting. thanks.
Hi Dear. Unity: Aquarium Water Shaders Alright! got it. I will do what you're looking for. please discuss with me in detail so I can start your project. Thank you