Unity - CHARACTER CONTROLLER EXTENSION (Top-Down Engine/Easy Character Movement 2)

Expert Unity Game developer needed to 1) Blend Top Down Engine and Easy Character Movement2 2) create abilities for the blended controller. Regarding 2), he/she will be given a list of abilities to either create from scratches or port over from other assets while using them as example. Each ability has a price, paid on completion of the work on each ability, until the maximum budget (listed here) is reached when completing all of them.

The project will be held on a Collaborate and the team will help the developer in debugging.

Example of the abilities to create:

-Sphere mode


-Wall cling/Wall climb/Wall jump




- This job can take time to complete and it’s meant to be highly-polished and exclusively for a detail-oriented and experienced developer. It’s not something you can do overnight or try to pull off quickly. Although some of the abilities needed are/could be present already in the assets to be blended (TDE and ECM2), each of the abilities has specific behaviours described in detail to be addressed/extended.

- This job requires skills in character controllers. It’s not meant for junior developers or those without specific skills in character controllers.

- This job uses Easy Character Movement 2, which is somewhat an hybrid between a fully kinematic and a dynamic controller.

-There will be a test to evaluate the candidate with a task to complete (source files not needed)

Ideal candidate:

- Expert in Unity/C#,

- Experience with Character Controllers

- Experience with Top Down Engine/Easy Character Movement2

- Patient, dedicated, precise and detail-oriented

- Has time to work and has a team-oriented mentality

Skills: Unity 3D, C# Programming

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About the Employer:
( 0 reviews ) Rome, Italy

Project ID: #30647276

26 freelancers are bidding on average $2195 for this job


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