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arcore app ın unity 3d

There is an existing mobile app written in UNITY 3D.

The project only includes user interface changes.

Apk of existing code:

[login to view URL]

Example objects and material :

[login to view URL]

[login to view URL]

[login to view URL]

[login to view URL]

Following features are need to be added.

Application action list

1- User interface edits (link1) should be implemented and intro animation(link2) should be placed at the beginning

Link1: [login to view URL]

Link 2 : [login to view URL]

2- Hand gesture for scale is available in the existing code. In addition to scale, rotating and translating objects should be implemented to the existing code. User could translate and rotate the object with the help of finger movements as seen in the video 00:03 - 00:12.

When multiple objects are rotated at the same time, objects should rotate in the resultant of objects center axis.

Link : [login to view URL]

Management of hand gesture rotation and translation of the objects could be done via “scale” checkboxes in treeload menu.

3- Loading objects from “.obj” file format takes too much time. Coder should place a folder in the app that stores objects in unity file format . When the same objects is loaded second time, app should use this unity file format for fast loading.

4- Problem: files with ".fbx" format can not be imported with texture.

Action : add import in runtime feature for 3d objects with ".fbx" file format. Just find an asset and implement it into existing browse folder feature. There should be no additonal scenes. App should understand wheather selected file is "obj" or "fbx" file and should run related import function automatically.

5- Problem: precision translation menu ,which moves and rotates objects, and gizmos affect the object with respect to axis that they modelled. Thus models do not move the same direction.

solution: A global axis should be created for translation and rotation. object axis and global axis difference should be take into consideration and all objects should move the same direction.

Skills: Unity 3D, ARCore, Augmented Reality

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About the Employer:
( 1 review ) Ankara, Turkey

Project ID: #20337547

5 freelancers are bidding on average $452 for this job

unity3dgiant

Hello sir,i am ready to start work well and have done lot of games and applications in unity3d so first i will start your work and no need to pay any advance money and i will start your work here and i will give you de More

$2000 USD in 7 days
(54 Reviews)
6.3
abhiwan

Hi, I have seen your requirement and would like to work it for you. About us: I am Abhishek, a FULL-TIME UNITY3D Developer having More than 5.5 years of experience and more than 50 completed game projects. Project More

$200 USD in 7 days
(2 Reviews)
3.8
finest2019

Hello. I'm full-stack and full time developer. I have good experienced in Web programming and Mobile App over 5 years. My main skills in Web programmings are PHP, JavaScript&jQuery, Angular, WordPress, Laravel and Code More

$20 USD in 7 days
(1 Review)
2.2
ProgramICO

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$20 USD in 7 days
(0 Reviews)
0.0
techlinesols6

Dear Prospect Hiring Manager. Thank you for giving me a chance to bid on your project. i am a serious bidder here and i have already worked on a similar project before and can deliver as u have mentioned "I can do th More

$20 USD in 7 days
(1 Review)
0.0