I need a single script written that shows me an example how to change a UNITY animation property for any Key at any break in c# at runtime. This will be executed right before I play the clip in code.
I want to change the Anchored.Position.X & Anchored.Position.Y to a value
I want to change the Scale.x & Scale.Y to a value
I just want to understand how to change the value of any property I add. If there is a naming convention I need to follow want to know this.
Provide the script function and writeup how to change any value for any property I may add.