We have a map that was made in UDK and we want to now recreate it in Unity 4 (because it will be easier to port to mobile). You will have access to all the original UDK source files (models, decals, textures, etc.) The map has water, a sky (with clouds), and trees.
The map is a historical recreation of a village, so accuracy is important. The end product map in Unity4 must have the correct locations of all the major objects, but things like trees and the water can be an approximation (I don't expect the maps to look identical, just similar).
If you have any questions about the project I'm happy to answer.
I'm not sure how to best give the "size" of the map but It's just one level/map and relatively small.
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Hi guy, I am developer of videogames, I have worked in Unity, blender, UDK, flash, publicity, material audiovisual. In my portafolio samples or http://data.freelancer.com/pf/4232076/XDEOZPortafolio_MotoresGraficos3.pdf