Programming (no design) for mmo survival zombie game.

  • Status Closed
  • Budget $1500 - $3000 USD
  • Total Bids 20

Project Description

I basically have a map, prefabs and other stuff ready for building a zombie survival game, I just need the logic and scripts written for the game. So you, the Unity Developer would come in and create a game with current prefabs I have already and make it do the following:

1. Choose gender and name (stored in db)

2. Connect to servers from a master server list

3. Spawn players into a map with up to 50 other players online.

4. Players can move, shoot, melee, pick up items

5. Players can gather from wildlife, trees, rocks, etc.

6. Players have inventory - size is based off backpack size

7. Players can do basic crafting from items gathered (backpacks, etc.)

8. Add Zombie AI that attack players and drop random items

We can base it off these FPSKits, I bought premium access:

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Also, I have bought a bunch of scripts from the unity asset store that will help you do most of the above:

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