Skeleton/barebone game (must use Playmaker, Mecanim and Unity4 basic).

In Progress


- Intermediate or Advanced experienced Unity3D developer/game makers.

- One-off small project with a possibility of more work in the future.

Game premise:

- I want to make a [url removed, login to view] side scroller shooting game.

- It'll most likely resemble Shadow Complex for the 360.

- You can get control inspiration from games like Contra or Metal Slug.


- Must use Playmaker wherever possible (for game logic, bullet ray-tracing, characters death).

- Must use Mecanim (blending tree animations).

- Must be able to run the project "out of the box" using Unity 4.1+.

- Must use Unity 4.1+ BASIC features, no extra plug-ins beside Playmaker.


1) a 2d side-scroller camera (a smooth motion script found online is cool).

2) an very blend 2d room with basic colliders set up. Some crates/boxes to test character movements.

3) a player controller with a basic mecanim supported HUMANOID rig with low poly count (can be anything, I'll most likely replace it).

4) the player character will solely be controlled with a 360 controller.

5) the player character has to support the following movements (walk, run, jump, crouch.)

6) the player character has to support these shooting mechanics/animation (aim a gun in all directions, while standing up and crouch).

7) the player character has to support these fighting mechanics/animation (punch or kick).

8) a weapon switch system with simple weapon models, minimum 2, but the system has to support any number of transitions.

9) a working gun fire with raytracing. Bullet needs to show impact on walls/floors/NPCs.

10) a working grenade throwing trajectory. Projectile needs to show impact on walls/floors/NPCs.

11) a NPC (no advanced AI required, just standing or walking, and ready to be shot and dies). Although it should be a pre-fab that I can just drop multiples in no problem.


- You will have 60 days.

- Progress working build every 2 weeks.

- You will need to commit work to a private GIT repository (I can show you how if needed).

Skills: Unity 3D

See more: playmaker mecanim, basic system playmaker, unity playmaker mecanim, unity3d mecanim gun aim, unity mecanim playmaker, unity3d mecanim playmaker, mecanim weapon, using mecanim side scroller games, mecanim unity animation, unity playmaker 360 controller, skeleton game, skeletonbarebonegamemustuseplaymakermecanimandunity4basic|unity3d, unity developer needed, unity 5 models, tree to box, tree 2d, seeking unity developer, online unity 3d games, online unity 3d, online animation game, online 3d work, online 3d skeleton, online 3d animation work, online 3d animations, number problem games

Project ID: #4701074

Awarded to:


Hi, i need a chance to show my talent for you.

$600 USD in 60 days
(3 Reviews)

8 freelancers are bidding on average $1043 for this job


I am here to do it for you

$1340 USD in 59 days
(50 Reviews)

We have read your requirements and understand your needs. A formal proposal will be provided on request. VISION: We are dedicated to helping your business grow. From concept and design to programming, marketing a More

$747 USD in 65 days
(1 Review)

Dear Sir I am on a summer break in two weeks and I fulfill all the requirements you stated. I've worked on playmaker for multiple projects and I would like to boost my freelancer career as a unity developer, since I ha More

$555 USD in 3 days
(0 Reviews)

Hi i'm interested to work with you.Please see PM

$722 USD in 60 days
(0 Reviews)

Hello, I have read through your project description and feel that I can provide you with a project template that will meet and exceed your every need and expectation. I have extensive experience with Untiy 3D game de More

$833 USD in 60 days
(0 Reviews)

Dear Sir, We are really interested to work with you.Please check your PMB. Thanks

$2000 USD in 30 days
(0 Reviews)

Please check PMB!

$1546 USD in 10 days
(0 Reviews)