Skeleton/barebone game (must use Playmaker, Mecanim and Unity4 basic).

In Progress

Seeking:

- Intermediate or Advanced experienced Unity3D developer/game makers.

- One-off small project with a possibility of more work in the future.

Game premise:

- I want to make a [url removed, login to view] side scroller shooting game.

- It'll most likely resemble Shadow Complex for the 360.

- You can get control inspiration from games like Contra or Metal Slug.

Important:

- Must use Playmaker wherever possible (for game logic, bullet ray-tracing, characters death).

- Must use Mecanim (blending tree animations).

- Must be able to run the project "out of the box" using Unity 4.1+.

- Must use Unity 4.1+ BASIC features, no extra plug-ins beside Playmaker.

Requirements:

1) a 2d side-scroller camera (a smooth motion script found online is cool).

2) an very blend 2d room with basic colliders set up. Some crates/boxes to test character movements.

3) a player controller with a basic mecanim supported HUMANOID rig with low poly count (can be anything, I'll most likely replace it).

4) the player character will solely be controlled with a 360 controller.

5) the player character has to support the following movements (walk, run, jump, crouch.)

6) the player character has to support these shooting mechanics/animation (aim a gun in all directions, while standing up and crouch).

7) the player character has to support these fighting mechanics/animation (punch or kick).

8) a weapon switch system with simple weapon models, minimum 2, but the system has to support any number of transitions.

9) a working gun fire with raytracing. Bullet needs to show impact on walls/floors/NPCs.

10) a working grenade throwing trajectory. Projectile needs to show impact on walls/floors/NPCs.

11) a NPC (no advanced AI required, just standing or walking, and ready to be shot and dies). Although it should be a pre-fab that I can just drop multiples in no problem.

Deadline:

- You will have 60 days.

- Progress working build every 2 weeks.

- You will need to commit work to a private GIT repository (I can show you how if needed).

Skills: Unity 3D

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Project ID: #4701074

Awarded to:

Pauleta

Hi, i need a chance to show my talent for you.

$600 USD in 60 days
(3 Reviews)
3.7

8 freelancers are bidding on average $1043 for this job

ProfessionalBoss

I am here to do it for you

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millreddev

We have read your requirements and understand your needs. A formal proposal will be provided on request. VISION: We are dedicated to helping your business grow. From concept and design to programming, marketing a More

$747 USD in 65 days
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samzhab

Dear Sir I am on a summer break in two weeks and I fulfill all the requirements you stated. I've worked on playmaker for multiple projects and I would like to boost my freelancer career as a unity developer, since I ha More

$555 USD in 3 days
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siselim

Hi i'm interested to work with you.Please see PM

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PLGCoder

Hello, I have read through your project description and feel that I can provide you with a project template that will meet and exceed your every need and expectation. I have extensive experience with Untiy 3D game de More

$833 USD in 60 days
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skylogyy

Dear Sir, We are really interested to work with you.Please check your PMB. Thanks

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danchoe2011

Please check PMB!

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