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Unity3D - Realistic space ship movement with inertia

I have a simple ship movement script written in javascript for a game using the Unity3D engine. This function (will be sent to successful applicant) allows random movement around a point.

What I require is modification to the below script, allowing for the ship movement to follow a smooth turning circle based on speed, and to follow any nearby GameObject's that match a certain tag.

If you need any more info, or the base script, please PM me.

Thanks

EDIT: The script you'll be basing your code on is now attached.

Skills: Javascript, Unity 3D

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About the Employer:
( 3 reviews ) London, United Kingdom

Project ID: #4530595

Awarded to:

nubick

Can easy create such script.

$50 USD in 3 days
(0 Reviews)
0.0

5 freelancers are bidding on average $47 for this job

ProfessionalBoss

I am the best here :)

$53 USD in 2 days
(34 Reviews)
6.2
ZergezChateau

I have experience with AI scripting, you can count with me.

$50 USD in 3 days
(3 Reviews)
3.0
elpepi

It looks very simple. I can do it.

$35 USD in 3 days
(0 Reviews)
0.0
habupain

It seems you want the ship to reach at way point in an Arc shape path ? as well as u want to follow the game object with similar tag, so basically the game object position would become the way point of the ship? if so More

$45 USD in 1 day
(0 Reviews)
0.0