I have a simple word game created in Unity3D. The word game displays some letter tiles to the user. The user then arranges those tiles into a word. If the player is correct then a new word is displayed. It's never ending game play, simple and straight forward.
I would like to turn this game into a turned based iPhone game using the Prime31 Apple Gamecenter turn based plugin (or some similar shortcut solution). I want something simple and straight forward. A match is started. The system would generate a list of words to be used for this match (so each player uses the same list to keep it fair). Then each player tries to solve as many words as possible in one minute (time limit should be variable so I can change easily). The player with the most correct word guesses wins that round. Best of three rounds wins.
I would also like the game to keep score in Gamecenter. If a player wins a game they get 100 points. If they lose a game they lose 20 points (if that's possible in Gamecenter). These values should also be variables so I can change them. If possible could you please tell me how much cost this "score keeping" feature adds to the project so I can determine if it's worth the additional cost.
Any suggestions are welcome. I'm not too rigged on any of this. The Prime31 uses Apple's Gamecenter for the turn based system. I'm open to other solutions to accomplish this task (game severs like photon or similar, databases like Parse or similar, etc). I can put up any servers needed, if that would create a simpler solution. I can also create these servers right away for your testing. I will provide all code to you including the game source and Prime31 plugin.
That's it. Nothing too crazy. The rest of the little things I can do myself. I can provide any graphics needed. I have my own copy of Unity3D for testing. I also have my own Apple developer account and can submit the project myself. I'm new to Unity3D but I've been programming for many years.
Thank you for considering my project. Questions and suggestions are very welcome.
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I can do this. I have experience in unity3d game development checkout my portfolio [url removed, login to view] my recent Unity game [url removed, login to view]