unity3d developer / animator
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Project Budget$30 - $250 USD
Need to apply a stream of skeletons to avatar (a stream of bone orientations), apply animation smoothing.
Provided the second stream of skeletons - do the matching, and in case of disparity, display that on the avatar: let's say if the arm from the second stream doesn't match original one (with particular range variations) then the arm needs to be highlighted.
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