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Saya ingin menghadirkan pengalaman battle-royale ala Free Fire ke dalam game mobile orisinal. Fokus utama saya ada pada mekanisme permainan—bukan desain karakter atau aset visual. Apa yang saya butuhkan: • Perancangan dan implementasi core loop: pendaratan, looting, shrinking zone, hingga penentuan pemenang. • Sistem senjata dasar (tembakan, recoil, reload) serta health & armor. • Kontrol sentuh yang responsif untuk gerak, bidik, dan tembak. • Build prototipe Android (APK) yang bisa saya mainkan untuk evaluasi. • Dokumentasi kode singkat agar mudah saya kembangkan nanti. Mesin pilihan fleksibel; Unity atau Godot sama-sama diterima asalkan hasilnya ringan dan stabil di perangkat kelas menengah. Beri contoh project serupa yang pernah Anda kerjakan dan perkiraan waktu pengerjaan.
Project ID: 40542245
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6 freelancers are bidding on average $19 USD/hour for this job

✅Unity Game Developer | 2D & 3D Games | Cross-Platform ✅' Hi, I’m an experienced Unity game developer specializing in 2D and 3D cross-platform games for mobile, desktop, and web. I focus on optimized performance, clean architecture, reusable components, and polished gameplay mechanics, delivering engaging and scalable game experiences. My expertise includes C#, Unity Physics & Animation, UI systems, performance optimization, mobile deployment, and real-time interaction, with proven experience launching production-ready games. ⭐Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. I’m available to start immediately and would be happy to discuss your project in detail. Thanks, Ranjana
$20 USD in 40 days
6.4
6.4

Drawing from over a decade of experience as a Full Stack Developer, I believe I am your ideal candidate for translating Free Fire's core battle royale mechanics into a lightweight, performant, and mobile-friendly game. My expertise includes Android development using platforms like Unity and Godot – both suitable options for your requirements. To demonstrate my abilities, I've successfully delivered complex projects in the past. One such endeavor entailed transforming another popular PC-based battle royale game into a mobile version. The project involved mapping numerous intricate functionalities, including responsive touch controls and weapon systems, to deliver a seamless gameplay experience. In terms of my projected timeline for your prototype, it would depend on the specifics of your vision, the level of details you desire and any other specificities in the project outline. However, trust that I always prioritize quality and efficiency without sacrificing on-time delivery. With my help, we can manifest your vision of Free Fire-style gameplay on mobile in a proficient, timely manner—an Android APK ready for your evaluation and streamlined source code documentation for your future use. Let's embark on this development journey together and transform your ideas into an incredible reality!
$15 USD in 40 days
4.2
4.2

Hi There, I see you’re looking to create a battle-royale experience similar to Free Fire for your original mobile game. I can help you design and implement the core game mechanics, including landing, looting, a shrinking zone, and determining the winner, along with a basic weapon system and responsive touch controls. I am Abdul Haseeb Siddiqui, with over 6 years of experience in game development using Unity and other platforms. My skill set includes not only game mechanics but also documentation, which ensures you can easily continue development in the future. Here are some relevant portfolio links showcasing my past projects: - https://www.freelancer.com/u/haseebsidd07 I am confident I can deliver a lightweight, stable prototype that meets your needs. Looking forward to the opportunity to work together. Thank you, Regards, Abdul Haseeb Siddiqui
$20 USD in 7 days
2.0
2.0

Saya memahami kebutuhan Anda untuk menghadirkan *core gameplay loop* battle-royale Free Fire ke dalam prototipe game mobile orisinal. Keahlian saya dalam mengembangkan mekanik inti yang responsif, serupa dengan yang Anda lihat pada prototipe game kompetitif, akan memastikan pengalaman pendaratan, *looting*, zona menyusut, dan penentuan pemenang terasa mulus dan intuitif di perangkat seluler. Untuk prototipe ini, saya akan menggunakan Unity Engine dengan C# sebagai bahasa scripting. Fokus utama adalah pada implementasi sistem senjata dasar (mekanik tembak, *recoil*, *reload*), sistem *health* & *armor*, serta kontrol sentuh yang presisi untuk pergerakan, bidik, dan menembak. Saya akan menerapkan pendekatan *iterative development*, dimulai dengan *core loop* lalu menambahkan sistem senjata dan kontrol, dengan target menghasilkan *build* APK Android yang dapat dimainkan untuk evaluasi Anda. Kode akan didokumentasikan secara ringkas untuk kemudahan pengembangan lanjutan. Bagaimana Anda membayangkan penyesuaian *recoil* dan *spread* peluru untuk berbagai jenis senjata agar terasa seimbang namun tetap menantang? Apakah ada preferensi spesifik mengenai *input lag* minimal untuk kontrol sentuh? Saya siap mendiskusikan detail lebih lanjut untuk memastikan prototipe ini sesuai dengan visi Anda.
$25 USD in 7 days
0.0
0.0

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