Rize Video Game

Cancelled Posted Aug 28, 2013 Paid on delivery
Cancelled Paid on delivery

At first all of the groups got on with there live's with no trouble using using anything they could find to keep safe, trying to help each others groups survive through until the infestation was gone. But that was before the winter came, local food supplies dried up, water sources froze over and wild life migrated. That's when all the fighting between groups started, everyone blames another group for making the first move but since then they are all guilty of sabotaging and stealing from each other.



The harsh three years these groups have managed to survive together has built a sense of pride and loyalty within the groups and a deep sense of hatred towards one another. They no longer live side by side peacefully, given the chance they will slit each other’s throats and leave their corpse naked in the streets.



Most of the survivors are now believed to have some sort of resistance to the infection. When the virus first became airborne it was still young and killed many victims without reanimation, so most survivors will survive small cuts and scrapes obtained during a confrontation with the infected. However the infected are extremely hungry and the ones that have survived are ruthless killers and have learned how to quickly incapacitate humans. More often than not if an infected is close enough to scrape you, you wont!

Current Open Positions

Below is a the list of currently open positions, once the place is filled or another positions opens, we will immediately remove/add the position. Our aim is to fill the majority of the open positions so that we can start full development. If you wish to know more information then please do not hesitate to contact me via our email address. For details on how to apply see the "how to apply" section.

Programming Positions

We are currently looking for One Programmer, to apply for this position you must have previous experience with the Unreal Script, as we will not be able to give you the time you need to learn all the ins and outs of programming in UDK. If successful your tasks will be to build on to existing gameplay machanics, the majority of code is already in place so updating and building upon is all that is needed.

We are also looking for a Multiplayer Network Programmer, Applicants must have experience with Steamworks. We currently have quite alot of work done in the Programming multiplayer side of things, but we would like to hire another multiplayer programmer to help take the work load of just one person.

Art Positions

We are looking for a experienced UI Designer/Maker, applicants must have experience in Scaleform and using it inside or UDK.

We are also looking for 3D Modellers in the following areas:

1 x Character Modeller

1x Weapons Modeller

2 x Assets/Evironment Modeller

We prefer applicants to have previous experience but if there modelling skills are good then we consider you.

We are also looking for artists to filled the following art possitons:

1 x Particle/Effects Artist

1 x Concept Artist

1 x texture Artist.

Animator/Rigger Positions

We are currently looking for the following positions to be filled:

1 x Animator and Rigger (Character)

1 x Animator and Rigger (weapons)

Level Designers

We would like to recruit 2/3 Level designers to work on various maps/levels, Experience with making good looking landscapes is prefered but is not essential. Must be able to use there own initiative to edit/change parts of level to help the flow of gameplay.

How to apply



If you wish to apply for a possition then please contact us using the following methods:

1)skype: improdz

2) PM us via this site

3D Animation 3D Modelling Concept Design Game Design

Project ID: #4873213

About the project

1 proposal Remote project Active Aug 28, 2013