Need someone familiar with 3D design/animated characters to help define our character requirements and make recommendations for specifications related to software, construction type, and methodology with target of keeping project relatively simple and straightforward so it can be acheived at reasonable cost.
American/English language skills required for bidders.
Summary should also include approximate cost/timing we could expect for the final project/character, and approx cost for any recommended options/upgrades, file types, exports, etc.
Character will need to be used in short videos, action shots so include any factors/requirement needed to be sure character is video/virtual reality movie capable. Script tbd.
Must be fluent in all the technical terminology required for spec.
The Maya spec will cover:
1.)Figure Modeling with Sub-Division surfaces
2.)UV mapping and Texturing
7.)Basic Set building and Lighting
8.)Approx cost/budget for breakdown of phases of project, or options.