Graphic Room Rendering

Completed Posted Mar 8, 2002 Paid on delivery
Completed Paid on delivery

Isometrical view of a world that consist of similar rooms. These rooms can contain objects like furniture which should come as seperate bitmaps that can be blitted into the rooms. The application conists of indoor and outdoor locations. The outdoor locations can be thought of as places, streets and so on which can also contain variable objects like boxes, plants and so on. Each room schould be rendered in 3DS or other 3D software. The rooms schould consist of standard objects that are combined in the 3D editor to form the room.

## Deliverables

About 100 - 200 of those rooms. Each room should be delivered as a bitmap providing the isometrical view of the room from a fixed perspective. The underlying 3D scene can or can not be delivered, subject to negotiation. The rooms should not come furnitured, but rather contain simple, statical objects like walls, fireplace. Seperate bitmaps of objects that can be placed in the rooms, renderedin the same perspective. Each room should represent spaces from about 10 * 10 meter to up to about 100 * 100 meter for outdoor rooms. The resulting bitmaps need to be in the same scale so they are compatible with each other. The bitmaps should be rendered in 32 Bpp Complete copyrights to all work purchased.

## Platform

3DS or Poser scenes acceptable. Bitmaps should be in non-loss format like BMP.

Visual Arts

Project ID: #2841618

About the project

5 proposals Remote project Active Mar 24, 2002

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hardwiredvw

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qtek

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metaox

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sanatanvw

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edimensionzvw

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