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Coder1983 Online Offline
- 78%Jobs Completed
- 99%On Budget
- 99%On Time
- 17%Repeat Hire Rate
Shaders for Unity3D - repost
“He did the work good enough but not excellent, He spend a lot of my time to det deliverables to be uploaded If I have a choice, I select another vendor”ironhero 2 years ago.
Custom Project Apr 17 2012 16:55:34
“Good to work with thanks [06 September, 2012] A reliable freelance, need to improve being in time and try to deliver.”bchandra1955 2 years ago.
Custom Project Aug 20 2012 20:17:25
“Thanks so much! Great work!”adansby 3 years ago.
“Thanks again!”adansby 3 years ago.
Complete implementation of a GLCanvas class for Android
“+very good communication +delivered on time +delivered on budget -need some guidance on how to solve some of the problems -had to create test case class myself -almost no code documentation”Ecthelion 3 years ago.
automatic texturing of 3D polygons
“The freelancer is very good and a professional”Kobbydee 3 years ago.
Game ProgrammerSep 2010
Currently working with one of the largest game publisher in world. I am working from Hyderabad,India studio. Responsibilities included: * Shader programming issues in different Android mobiles *Graphics development for the game in Android
3D game ProgrammerNov 2009 - Aug 2010 (9 months)
Millenium Buisness Solution, is a game development studio operating from Kolkata,India.I have started my carrer with responsibility of graphics programming which includes shader programming. I have also worked with Maya api for pluggin development Responsibilities included: * Shader programming for effects with HLSL *Graphics development for the game with DirectX9c * Pluggin creation for maya 2009 Completed project 1) My learn to Earn
General Programmer -Game technologyAug 2008 - Oct 2009 (1 year)
Lakshya Digital pvt ltd, http:// is a game development studio operating from Gurgaon and Pune,India.I have started my carrer with general engineer with responsibility of graphics programming which includes shader programming. I have also worked with Max api for pluggin development and Xbox360 development Responsibilities included: * Shader programming for effects *Graphics development for the game * Pluggin creation for max 2009