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User Avatar
$30 USD / hour
Flag of ROFlag of RO
bucharest,
romania
$30 USD / hour
It's currently 7:04 PM here
Joined February 25, 2009
4 Recommendations

Dragos-Teodor M.

@IgidStudio

5.0 (29 reviews)
5.0 (29 reviews)
6.9
6.9
$30 USD / hour
Flag of ROFlag of RO
bucharest,
romania
$30 USD / hour
97%
Jobs Completed
100%
On Budget
100%
On Time
14%
Repeat Hire Rate

Professional Games, Apps & Software Development

I offer professional Games, Apps and Software development and management services for Windows, macOS, Linux, iOS and Android. I have a professional team of developers and designers ready to complete your project at the highest quality standards. We work with Unity, Xcode, Android Studio, Visual Studio, C#, Godot.
Freelancer
Unity 3D Experts
Romania

Contact Dragos-Teodor M. about your job

Log in to discuss any details over chat.

Portfolio Items

I took the idea from concept all the way to being a published game on itch.io and gamejolt.com. 

I developed the game in Godot engine, using GDScript.
ARZA - Adrenaline Rush Zombie Assaut
I took the idea from concept all the way to being a published game on itch.io and gamejolt.com. 

I developed the game in Godot engine, using GDScript.
ARZA - Adrenaline Rush Zombie Assaut
I took the idea from concept all the way to being a published game on itch.io and gamejolt.com. 

I developed the game in Godot engine, using GDScript.
ARZA - Adrenaline Rush Zombie Assaut
GOLDRUSH is a game developed by IGID Studio in about 8 weeks, for both iOS and Android platforms. We produce professional quality graphics and delivered optimised code that runs very well on any device. It was a pleasure for the whole team to work on this project, we had a very good working relationship with the client and, most importantly, the client was very satisfied with the game delivered to him.


Major features implemented in the game:

- IAP
- User Registration System
- Implemented MySQL database
- Implemented Anti Cheat System
- Leaderboard
GOLDRUSH | iOS & Android
GOLDRUSH is a game developed by IGID Studio in about 8 weeks, for both iOS and Android platforms. We produce professional quality graphics and delivered optimised code that runs very well on any device. It was a pleasure for the whole team to work on this project, we had a very good working relationship with the client and, most importantly, the client was very satisfied with the game delivered to him.


Major features implemented in the game:

- IAP
- User Registration System
- Implemented MySQL database
- Implemented Anti Cheat System
- Leaderboard
GOLDRUSH | iOS & Android
GOLDRUSH is a game developed by IGID Studio in about 8 weeks, for both iOS and Android platforms. We produce professional quality graphics and delivered optimised code that runs very well on any device. It was a pleasure for the whole team to work on this project, we had a very good working relationship with the client and, most importantly, the client was very satisfied with the game delivered to him.


Major features implemented in the game:

- IAP
- User Registration System
- Implemented MySQL database
- Implemented Anti Cheat System
- Leaderboard
GOLDRUSH | iOS & Android
GOLDRUSH is a game developed by IGID Studio in about 8 weeks, for both iOS and Android platforms. We produce professional quality graphics and delivered optimised code that runs very well on any device. It was a pleasure for the whole team to work on this project, we had a very good working relationship with the client and, most importantly, the client was very satisfied with the game delivered to him.


Major features implemented in the game:

- IAP
- User Registration System
- Implemented MySQL database
- Implemented Anti Cheat System
- Leaderboard
GOLDRUSH | iOS & Android
GOLDRUSH is a game developed by IGID Studio in about 8 weeks, for both iOS and Android platforms. We produce professional quality graphics and delivered optimised code that runs very well on any device. It was a pleasure for the whole team to work on this project, we had a very good working relationship with the client and, most importantly, the client was very satisfied with the game delivered to him.


Major features implemented in the game:

- IAP
- User Registration System
- Implemented MySQL database
- Implemented Anti Cheat System
- Leaderboard
GOLDRUSH | iOS & Android
GOLDRUSH is a game developed by IGID Studio in about 8 weeks, for both iOS and Android platforms. We produce professional quality graphics and delivered optimised code that runs very well on any device. It was a pleasure for the whole team to work on this project, we had a very good working relationship with the client and, most importantly, the client was very satisfied with the game delivered to him.


Major features implemented in the game:

- IAP
- User Registration System
- Implemented MySQL database
- Implemented Anti Cheat System
- Leaderboard
GOLDRUSH | iOS & Android
GOLDRUSH is a game developed by IGID Studio in about 8 weeks, for both iOS and Android platforms. We produce professional quality graphics and delivered optimised code that runs very well on any device. It was a pleasure for the whole team to work on this project, we had a very good working relationship with the client and, most importantly, the client was very satisfied with the game delivered to him.


Major features implemented in the game:

- IAP
- User Registration System
- Implemented MySQL database
- Implemented Anti Cheat System
- Leaderboard
GOLDRUSH | iOS & Android
Plantsi is a mobile game created for our client in less than 2 weeks. It is developed using Unity3D framework. The art style is 16-bit art style.
	
	Plantsi is an idle game where you should take care of your plant.
	The player has to choose a plant and a background. 
	Every background will come with its own problem: 
	in forest will you have to face storms, thunders, in desert you the leak of water, etc.
	Your plant will grow based on real life values.
	
	Implemented:
		- Randomly generated events based on the type of environment. 
		- All sprites are very optimized and the camera is pixel perfect.
		- Simple editor to add comments, plants, backgrounds.
		- Google Cloud save using JSON.
		- Google play services.
		- Implemented ads, using Unity Ads.
Plantsi | Web, iOS & Android Game
Plantsi is a mobile game created for our client in less than 2 weeks. It is developed using Unity3D framework. The art style is 16-bit art style.
	
	Plantsi is an idle game where you should take care of your plant.
	The player has to choose a plant and a background. 
	Every background will come with its own problem: 
	in forest will you have to face storms, thunders, in desert you the leak of water, etc.
	Your plant will grow based on real life values.
	
	Implemented:
		- Randomly generated events based on the type of environment. 
		- All sprites are very optimized and the camera is pixel perfect.
		- Simple editor to add comments, plants, backgrounds.
		- Google Cloud save using JSON.
		- Google play services.
		- Implemented ads, using Unity Ads.
Plantsi | Web, iOS & Android Game
Plantsi is a mobile game created for our client in less than 2 weeks. It is developed using Unity3D framework. The art style is 16-bit art style.
	
	Plantsi is an idle game where you should take care of your plant.
	The player has to choose a plant and a background. 
	Every background will come with its own problem: 
	in forest will you have to face storms, thunders, in desert you the leak of water, etc.
	Your plant will grow based on real life values.
	
	Implemented:
		- Randomly generated events based on the type of environment. 
		- All sprites are very optimized and the camera is pixel perfect.
		- Simple editor to add comments, plants, backgrounds.
		- Google Cloud save using JSON.
		- Google play services.
		- Implemented ads, using Unity Ads.
Plantsi | Web, iOS & Android Game
Plantsi is a mobile game created for our client in less than 2 weeks. It is developed using Unity3D framework. The art style is 16-bit art style.
	
	Plantsi is an idle game where you should take care of your plant.
	The player has to choose a plant and a background. 
	Every background will come with its own problem: 
	in forest will you have to face storms, thunders, in desert you the leak of water, etc.
	Your plant will grow based on real life values.
	
	Implemented:
		- Randomly generated events based on the type of environment. 
		- All sprites are very optimized and the camera is pixel perfect.
		- Simple editor to add comments, plants, backgrounds.
		- Google Cloud save using JSON.
		- Google play services.
		- Implemented ads, using Unity Ads.
Plantsi | Web, iOS & Android Game
Plantsi is a mobile game created for our client in less than 2 weeks. It is developed using Unity3D framework. The art style is 16-bit art style.
	
	Plantsi is an idle game where you should take care of your plant.
	The player has to choose a plant and a background. 
	Every background will come with its own problem: 
	in forest will you have to face storms, thunders, in desert you the leak of water, etc.
	Your plant will grow based on real life values.
	
	Implemented:
		- Randomly generated events based on the type of environment. 
		- All sprites are very optimized and the camera is pixel perfect.
		- Simple editor to add comments, plants, backgrounds.
		- Google Cloud save using JSON.
		- Google play services.
		- Implemented ads, using Unity Ads.
Plantsi | Web, iOS & Android Game
Plantsi is a mobile game created for our client in less than 2 weeks. It is developed using Unity3D framework. The art style is 16-bit art style.
	
	Plantsi is an idle game where you should take care of your plant.
	The player has to choose a plant and a background. 
	Every background will come with its own problem: 
	in forest will you have to face storms, thunders, in desert you the leak of water, etc.
	Your plant will grow based on real life values.
	
	Implemented:
		- Randomly generated events based on the type of environment. 
		- All sprites are very optimized and the camera is pixel perfect.
		- Simple editor to add comments, plants, backgrounds.
		- Google Cloud save using JSON.
		- Google play services.
		- Implemented ads, using Unity Ads.
Plantsi | Web, iOS & Android Game
Website: https://drive.google.com/open?id=0B2cplByz1V2gaTlzZnhNTWJyanc

Platforms: iOS/Android

Description: We have developed a demo for a role playing game. The game has 1 level, being placed in a dungeon with more than 20 rooms. The idea is that the player has to collect different items and combine them to make a stronger weapons. The user has to face a variety of enemies and a boss. For this project we have did only the programming part. All graphic assets are bought from other developers.

Technical stuff: 
Implemented enemies AI using state machines
Implemented enemies pathfinding
Implemented a third person character controller for mobile platforms (movement, jump, crouch, idle etc)
Implemented fighting system (attack, different skills, combos, dodge etc)
Created custom occlusion culling so the enemies and rooms are visible only when the player is nearby
Implemented custom pool manager, so every dynamic object is being reused
Life system (every enemy/player has health points)
RPG Demo | iOS & Android Game
Website: https://drive.google.com/open?id=0B2cplByz1V2gaTlzZnhNTWJyanc

Platforms: iOS/Android

Description: We have developed a demo for a role playing game. The game has 1 level, being placed in a dungeon with more than 20 rooms. The idea is that the player has to collect different items and combine them to make a stronger weapons. The user has to face a variety of enemies and a boss. For this project we have did only the programming part. All graphic assets are bought from other developers.

Technical stuff: 
Implemented enemies AI using state machines
Implemented enemies pathfinding
Implemented a third person character controller for mobile platforms (movement, jump, crouch, idle etc)
Implemented fighting system (attack, different skills, combos, dodge etc)
Created custom occlusion culling so the enemies and rooms are visible only when the player is nearby
Implemented custom pool manager, so every dynamic object is being reused
Life system (every enemy/player has health points)
RPG Demo | iOS & Android Game
Website: https://drive.google.com/open?id=0B2cplByz1V2gaTlzZnhNTWJyanc

Platforms: iOS/Android

Description: We have developed a demo for a role playing game. The game has 1 level, being placed in a dungeon with more than 20 rooms. The idea is that the player has to collect different items and combine them to make a stronger weapons. The user has to face a variety of enemies and a boss. For this project we have did only the programming part. All graphic assets are bought from other developers.

Technical stuff: 
Implemented enemies AI using state machines
Implemented enemies pathfinding
Implemented a third person character controller for mobile platforms (movement, jump, crouch, idle etc)
Implemented fighting system (attack, different skills, combos, dodge etc)
Created custom occlusion culling so the enemies and rooms are visible only when the player is nearby
Implemented custom pool manager, so every dynamic object is being reused
Life system (every enemy/player has health points)
RPG Demo | iOS & Android Game
Website: https://drive.google.com/open?id=0B2cplByz1V2gaTlzZnhNTWJyanc

Platforms: iOS/Android

Description: We have developed a demo for a role playing game. The game has 1 level, being placed in a dungeon with more than 20 rooms. The idea is that the player has to collect different items and combine them to make a stronger weapons. The user has to face a variety of enemies and a boss. For this project we have did only the programming part. All graphic assets are bought from other developers.

Technical stuff: 
Implemented enemies AI using state machines
Implemented enemies pathfinding
Implemented a third person character controller for mobile platforms (movement, jump, crouch, idle etc)
Implemented fighting system (attack, different skills, combos, dodge etc)
Created custom occlusion culling so the enemies and rooms are visible only when the player is nearby
Implemented custom pool manager, so every dynamic object is being reused
Life system (every enemy/player has health points)
RPG Demo | iOS & Android Game
Website: https://play.google.com/store/apps/details?id=com.igid.Spelloo&hl=en
Platforms: iOS/Android
Description: Spelloo it’s a game/application designed for teaching  its users the English language. They will first have to select their native language and then try to write all the words correctly, in English. The most interesting part of the game is that the users can compete in online 1v1 matches. After the user chooses his native language and sets his username he can play with friends or random users of the application. The idea of the game is that for every match a list of 10 random words are chosen. Every user get those words in their native language and they have to write them in English. Each match/round has 60 seconds. The winner is either the one who finished all 10 words either the one who is in front when the game is over.
Technical stuff: 
- Implemented multiplayer, using UNET
- Implemented REGISTER system (LOG IN, OUT, REGISTER), using a server
Spelloo | iOS & Android Game
Website: https://play.google.com/store/apps/details?id=com.igid.Spelloo&hl=en
Platforms: iOS/Android
Description: Spelloo it’s a game/application designed for teaching  its users the English language. They will first have to select their native language and then try to write all the words correctly, in English. The most interesting part of the game is that the users can compete in online 1v1 matches. After the user chooses his native language and sets his username he can play with friends or random users of the application. The idea of the game is that for every match a list of 10 random words are chosen. Every user get those words in their native language and they have to write them in English. Each match/round has 60 seconds. The winner is either the one who finished all 10 words either the one who is in front when the game is over.
Technical stuff: 
- Implemented multiplayer, using UNET
- Implemented REGISTER system (LOG IN, OUT, REGISTER), using a server
Spelloo | iOS & Android Game
Website: https://play.google.com/store/apps/details?id=com.igid.Spelloo&hl=en
Platforms: iOS/Android
Description: Spelloo it’s a game/application designed for teaching  its users the English language. They will first have to select their native language and then try to write all the words correctly, in English. The most interesting part of the game is that the users can compete in online 1v1 matches. After the user chooses his native language and sets his username he can play with friends or random users of the application. The idea of the game is that for every match a list of 10 random words are chosen. Every user get those words in their native language and they have to write them in English. Each match/round has 60 seconds. The winner is either the one who finished all 10 words either the one who is in front when the game is over.
Technical stuff: 
- Implemented multiplayer, using UNET
- Implemented REGISTER system (LOG IN, OUT, REGISTER), using a server
Spelloo | iOS & Android Game
Website: https://play.google.com/store/apps/details?id=com.igid.Spelloo&hl=en
Platforms: iOS/Android
Description: Spelloo it’s a game/application designed for teaching  its users the English language. They will first have to select their native language and then try to write all the words correctly, in English. The most interesting part of the game is that the users can compete in online 1v1 matches. After the user chooses his native language and sets his username he can play with friends or random users of the application. The idea of the game is that for every match a list of 10 random words are chosen. Every user get those words in their native language and they have to write them in English. Each match/round has 60 seconds. The winner is either the one who finished all 10 words either the one who is in front when the game is over.
Technical stuff: 
- Implemented multiplayer, using UNET
- Implemented REGISTER system (LOG IN, OUT, REGISTER), using a server
Spelloo | iOS & Android Game
Website: https://play.google.com/store/apps/details?id=com.igid.Spelloo&hl=en
Platforms: iOS/Android
Description: Spelloo it’s a game/application designed for teaching  its users the English language. They will first have to select their native language and then try to write all the words correctly, in English. The most interesting part of the game is that the users can compete in online 1v1 matches. After the user chooses his native language and sets his username he can play with friends or random users of the application. The idea of the game is that for every match a list of 10 random words are chosen. Every user get those words in their native language and they have to write them in English. Each match/round has 60 seconds. The winner is either the one who finished all 10 words either the one who is in front when the game is over.
Technical stuff: 
- Implemented multiplayer, using UNET
- Implemented REGISTER system (LOG IN, OUT, REGISTER), using a server
Spelloo | iOS & Android Game
Website: https://play.google.com/store/apps/details?id=com.igid.Spelloo&hl=en
Platforms: iOS/Android
Description: Spelloo it’s a game/application designed for teaching  its users the English language. They will first have to select their native language and then try to write all the words correctly, in English. The most interesting part of the game is that the users can compete in online 1v1 matches. After the user chooses his native language and sets his username he can play with friends or random users of the application. The idea of the game is that for every match a list of 10 random words are chosen. Every user get those words in their native language and they have to write them in English. Each match/round has 60 seconds. The winner is either the one who finished all 10 words either the one who is in front when the game is over.
Technical stuff: 
- Implemented multiplayer, using UNET
- Implemented REGISTER system (LOG IN, OUT, REGISTER), using a server
Spelloo | iOS & Android Game
Website: https://play.google.com/store/apps/details?id=com.igid.Spelloo&hl=en
Platforms: iOS/Android
Description: Spelloo it’s a game/application designed for teaching  its users the English language. They will first have to select their native language and then try to write all the words correctly, in English. The most interesting part of the game is that the users can compete in online 1v1 matches. After the user chooses his native language and sets his username he can play with friends or random users of the application. The idea of the game is that for every match a list of 10 random words are chosen. Every user get those words in their native language and they have to write them in English. Each match/round has 60 seconds. The winner is either the one who finished all 10 words either the one who is in front when the game is over.
Technical stuff: 
- Implemented multiplayer, using UNET
- Implemented REGISTER system (LOG IN, OUT, REGISTER), using a server
Spelloo | iOS & Android Game
Website: https://itunes.apple.com/cn/app/kind-war/id1175854473?mt=8
Platforms: iOS/Android
Technical stuff: 
- Implemented A* pathfinding algorithm on planets (or sphere), every line of code being written from zero. (Enemies aren’t colliding with buildings or other enemies, they aren’t walking on water etc). All data is baked and saved for a faster pathfinding
- Implemented AI for all enemies (they are always trying to find the best solution, closest building, or trying to run from the player’s field of view
- All graphics (UI, meshes, textures)
- Shop management
- Textured/modelled every object/characters and optimised them for mobile platforms The game runs in 30 fps on low-mid devices without problems
- Baked every single light in the scene
- Save system
- Created custom editors for creating planets and enemies pretty fast
- Implemented microphone sound recognitio
- Implemented custom pool manager, so every dynamic object is being reus
- Implemented in app purchases, using Unity I
Kind War | iOS & Android Game
Website: https://itunes.apple.com/cn/app/kind-war/id1175854473?mt=8
Platforms: iOS/Android
Technical stuff: 
- Implemented A* pathfinding algorithm on planets (or sphere), every line of code being written from zero. (Enemies aren’t colliding with buildings or other enemies, they aren’t walking on water etc). All data is baked and saved for a faster pathfinding
- Implemented AI for all enemies (they are always trying to find the best solution, closest building, or trying to run from the player’s field of view
- All graphics (UI, meshes, textures)
- Shop management
- Textured/modelled every object/characters and optimised them for mobile platforms The game runs in 30 fps on low-mid devices without problems
- Baked every single light in the scene
- Save system
- Created custom editors for creating planets and enemies pretty fast
- Implemented microphone sound recognitio
- Implemented custom pool manager, so every dynamic object is being reus
- Implemented in app purchases, using Unity I
Kind War | iOS & Android Game
Website: https://itunes.apple.com/cn/app/kind-war/id1175854473?mt=8
Platforms: iOS/Android
Technical stuff: 
- Implemented A* pathfinding algorithm on planets (or sphere), every line of code being written from zero. (Enemies aren’t colliding with buildings or other enemies, they aren’t walking on water etc). All data is baked and saved for a faster pathfinding
- Implemented AI for all enemies (they are always trying to find the best solution, closest building, or trying to run from the player’s field of view
- All graphics (UI, meshes, textures)
- Shop management
- Textured/modelled every object/characters and optimised them for mobile platforms The game runs in 30 fps on low-mid devices without problems
- Baked every single light in the scene
- Save system
- Created custom editors for creating planets and enemies pretty fast
- Implemented microphone sound recognitio
- Implemented custom pool manager, so every dynamic object is being reus
- Implemented in app purchases, using Unity I
Kind War | iOS & Android Game
Website: https://itunes.apple.com/cn/app/kind-war/id1175854473?mt=8
Platforms: iOS/Android
Technical stuff: 
- Implemented A* pathfinding algorithm on planets (or sphere), every line of code being written from zero. (Enemies aren’t colliding with buildings or other enemies, they aren’t walking on water etc). All data is baked and saved for a faster pathfinding
- Implemented AI for all enemies (they are always trying to find the best solution, closest building, or trying to run from the player’s field of view
- All graphics (UI, meshes, textures)
- Shop management
- Textured/modelled every object/characters and optimised them for mobile platforms The game runs in 30 fps on low-mid devices without problems
- Baked every single light in the scene
- Save system
- Created custom editors for creating planets and enemies pretty fast
- Implemented microphone sound recognitio
- Implemented custom pool manager, so every dynamic object is being reus
- Implemented in app purchases, using Unity I
Kind War | iOS & Android Game

Reviews

Changes saved
Showing 1 - 5 out of 28 reviews
Filter reviews by:
5.0
[SEALED]
Fantastic work. I am very satisfied with his work. He fixed even one bugs at the end. I will definitely hire him on my future project.
Graphic Design
Mobile App Development
iPhone
Unity 3D
+1 more
User Avatar
Flag of CN Zhandong D. @zhandong0217
4 years ago
5.0
$155.00 USD
Cool guys. Highly recommended!
Mobile App Development
Unity 3D
OpenGL
Software Development
N
Flag of NL Philip K. @nakkodotcom
4 years ago
5.0
$3,300.00 USD
IGID Studios did an amazing job on our project, they created the mobile application on time and with great quality! There was absolutely no problem working with this team! They provided everything needed and completed all the requirements to be published on the Google and Apple Store. Also their great expertise in the mobile industry allowed for great programming and a successful application! I Highly recommend IGID Studios for any freelancer work!
Graphic Design
Mobile App Development
iPhone
App Designer
App Developer
G
Flag of LB Georges E. @georgeelhage93
4 years ago
5.0
$2,500.00 USD
Team did a great job. Will continue hiring.
PHP
JavaScript
Graphic Design
Copywriting
Windows Desktop
+1 more
User Avatar
Flag of US Thomas R. @danerd
4 years ago
5.0
$4,444.00 USD
Working with IGID studios was a beautiful experience. As a service provider, not only they delivered to my requirements, but also went the extra mile to make the game more beautiful and give a seamless experience for the user. The sprint goals and updates were provided regularly. And any issues were reported quite before hand so that it could be planned for the next milestone. Overall, it was a great experience and I would love to work with you guys again. Cheers!
Mobile App Development
Game Design
iPad
Unity 3D
Game Development
H
Flag of IN Heena S. @heenasahare
5 years ago

Experience

CEO

IGID Studio
Aug 2017 - Present
CEO at IGID Studio.

Co-Owner

IGID Studio
May 2014 - Present
Co-Founder and Co-Owner of IGID Studio.

Promo Producer

RCS&RDS
Sep 2011 - Jun 2014 (2 years, 9 months)
Promo production.

Education

Bachelor's degree in Film Directing and Video Production

Romania 2006 - 2010
(4 years)

Contact Dragos-Teodor M. about your job

Log in to discuss any details over chat.

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Top Skills

Unity 3D
7
Game Development
4
Android
3
Game Design
2
Game Consoles

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