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United States (12:00 AM)
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Joined on December 10, 2011
I am a 3D artist with over 5 years of experience in the video games industry. I have an understanding and hold a degree in visual effects and motion graphics as well. I have had the pleasure to be apart of some very exciting game projects over the years including, COD Modern Warfare 2 & 3, Borderlands, Tron Evolution, and even Duke Nukem Forever. I specialize in hard surface/environment modeling, however I am well rounded and versed in many fields of 3d and digital art, including video commercial advertising and even i phone, Flash casual game art. Samples of my work can be found at the following links. (Website) [login to view URL] (Environment Art) [login to view URL] (Character Art) [login to view URL]
Verifications

Environment creation for real-time animations

Environment creation for real-time animations

Environment creation for real-time animations

Environment creation for real-time animations

Environment creation for real-time animations

Vehicle creation

Vehicle creation

Vehicle creation

Vehicle creation

Vehicle creation

Photo realistic architectural rendering

Photo realistic architectural rendering

Photo realistic architectural rendering

Characters for game art

Characters for game art

Characters for game art

Characters for game art

Characters for game art

Photo-realistic product advertiment

Environment creation for real-time animations

Environment creation for real-time animations

Environment creation for real-time animations

Environment creation for real-time animations

Environment creation for real-time animations

Vehicle creation

Vehicle creation

Vehicle creation

Vehicle creation

Vehicle creation

Photo realistic architectural rendering

Photo realistic architectural rendering

Photo realistic architectural rendering

Characters for game art

Characters for game art

Characters for game art

Characters for game art

Characters for game art

Photo-realistic product advertiment
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Experience
Senior Environment artist
Jul, 2006 - Jul, 2011
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5 years
Shadows in Darkness
Jul, 2006 - Jul, 2011
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5 years
I was a senior level Environment Artist responsible for the creation of next generation video game art assets for video game environments. I was responsible for creating the high poly & low poly geometry, Uv unwrapping, normal map & texture baking, and game engine implementation.
Jul, 2006 - Jul, 2011
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5 years
VFX artist
Feb, 2005 - Feb, 2005
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14 days
Venture Media
Feb, 2005 - Feb, 2005
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14 days
I created several 3d animations and motion graphics for government funded advertisements for the navy.
Feb, 2005 - Feb, 2005
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14 days
Education
Art Institute of Fort Lauderdale
2003 - 2006
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3 years
Bachelors

United States
2003 - 2006
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3 years