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Member since September, 2012
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I am a 3D Artist with 2 years of experience in video game art and design. I hold a BFA in Game Art and Design, and have worked on game projects for small startups and Fortune 500 companies alike. Additionally, I have over 4 years of experience working in digital media such as Illustration, Graphic Design, Logo Design, Web Design, and Ad/Banner Design. I love working on games both professionally and in my spare time, and always pour my heart-and-soul into a project.
$15 USD/hr
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3D/2D Artist

Jun 2012 - Jul 2012 (1 month)

- Terrain, Architectural, Prop, and Character, modeling, texturing, unwrapping, and rigging. - Hi-res modeling for Normal Mapping low-res/LOD models. - Environment /Level lighting, visual effects, and rendering. - Gameplay protoyping - Graphical interface and user experience design for PC, consoles, and mobile devices. - Managed the transfer of assets from 3ds Max to XNA Game Studio - Created and managed patent applications for UI/UX designs. - Experience with SVN/Windows Azure version control. - Se

Environment Artist/Level Designer

Jul 2011 - Mar 2012 (8 months)

- Environment and Level Design contracting for Fortune 500 companies. - Created architectural visualizations within the Environment. - Rapid development of 3d models, including modeling, texturing, and unwrapping, of architectural and natural models, as well as character rigging. - Managed the transfer of asset packages from 3ds Max to the Unreal format. - Created scripted events that allowed for enhanced in-game interaction such as file sharing, and video texture insertion. - Oversaw many fa

Freelance/Contract Artist

Jan 2006

- Worked with clients on a contract basis - Various graphic design pieces for use as advertisements for local stores, including web development, motion graphics, label/logo design, and content creation. - Product photographer - Digital photo retouching and manipulation of people, environments, and products


Bachelors of Game Art and Design

2008 - 2012 (4 years)


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