simple connect4 AI game
The goal of this project is to implement a Connect 4 game using the Minimax algorithm with alpha-beta pruning. We design an appropriate Connect 4 board evaluation function to be used as the algorithm’s utility function. Our game should allow a human player to play against our algorithm. The algorithm should use a depth-first strategy when exploring the game tree to ensure efficient memory usage.
I'm a software engineer with a Bachelor's degree in Computer Engineering. Skilled in Machine Learning, Data Analytics, Python, C, C++, Desktop Applications, Embedded Systems, and Hardware Digital Design.