I am a freelance musician and 3D modeler currently based out of Vancouver Island. I'm part of a fledgling independent multimedia company that is just starting to pick up steam.
I have been using 3D modeling softwares consistently for two years. My strengths include clean topology, low poly-counts, and rigging and animation.
I have also had approximately ten years experience with music sequencers, primarily FL Studio. I have a strong understanding of compression, equalization, and the mastering process.