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$45 USD / hour
Flag of UNITED STATES
hawthorne, united states
$45 USD / hour
It's currently 3:13 PM here
Joined June 13, 2012
0 Recommendations

Trevion O.

@Trevion3d

5.0 (2 reviews)
2.7
2.7
100%
100%
$45 USD / hour
Flag of UNITED STATES
hawthorne, united states
$45 USD / hour
100%
Jobs Completed
100%
On Budget
100%
On Time
N/A
Repeat Hire Rate

3D Artist - Film / Games / TV

Hello! I've been working professionally in CGI for 6 years. For all my latest work please check out my portfolio: [login to view URL] I've worked in Automotive as a 3D artist maintaining a digital library of production vehicles for the North American & Chinese Market. Film work: Dr Strange Underworld Bloodwars Mirrors 2. Game Work: Firefall for the PC Jaws for the Nintendo Wii My skill set includes 3D modeling, (High resolution and Game Resolution) Texturing, Lighting, Rendering in V-ray. I work mostly in Maya, 3Ds max, Zbrush, Marmoset, Unreal Engine 4, Adobe After Effects, Photo shop, Substance Painter, Xnormal and Mari. I'll use and learn any program that will get the job done!

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Portfolio

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Reviews

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Showing 1 - 2 out of 2 reviews
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5.0
$80.00 USD
Trevion is professional, efficient and produces top quality work. I cannot fault the end product. Will be rehiring immediately.
3D Rendering
3D Modelling
3D Animation
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Flag of Christian S.
@TWMedia1
•
7 years ago
5.0
$150.00 USD
Easy to communicate with and Design was great and fast!
3D Rendering
3D Modelling
3D Animation
N
Closed User
@Natalie1202
•
7 years ago

Experience

Model / Texture Artist

Luma Pictures
Jun 2016 - Present
Underworld Blood Wars (June 2016 - present) • Modeled and textured photorealistic hard surface CGI props. • Sculpted organic CGI props. • Adapted to VFX UV pipeline (UDIM, Displacement) Dr. Strange (June 2016 - present) • Modeled and textured photorealistic hard surface CGI props. • Adapted to VFX UV Pipeline. (UDIM, Displacement)

Previs Asset Builder

The Third Floor
May 2016 - Jun 2016 (1 month, 1 day)
Unannounced (May 2016 - June 2016) • Models and textures low polygon assets for pre-visualization shots. • Familiarized myself with the pipeline. (exporting, importing, materials, etc)

3D Artist

Red 5 Studios
Jan 2015 - Feb 2016 (1 year, 1 month)
Firefall ( PC ) (Jan 2015 - Feb 2016) • Built High polygon models. • Modeled and Textured Low polygon game assets. • Created collision for game assets. • Created LODs for optimization. • Familiarized myself with the pipeline. (exporting, importing, materials, etc)

Education

Bachelors of Computer Science

Art Institute of California (San Diego), United States 2008 - 2011
(3 years)

Publications

Introducing Maya 2012

Derakhshani, Dariush. Introducing Maya 2012. Indianapolis, IN: Wiley Pub., 2011. Print.

Introducing Maya 2009

Derakhshani, Dariush. Introducing Maya 2009. Indianapolis, IN: Wiley Pub., 2009. Print.

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