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$35 USD / Hour
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United States (7:15 AM)
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Joined on July 26, 2013
$35 USD / Hour
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I'm a 13+ year veteran video game artist. I've shipped over 15 titles for XBOX, PS3, Wii, NDS and Steam. For the past year, I've been developing my freelance career, creating Art and Animation, 2D an 3D, for the video game industry.
Verifications

Seamless Tileable Textures

Seamless Tileable Textures
Seamless Tileable Textures

Seamless Tileable Textures

Seamless Tileable Textures

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Animation Demo Reel 3d

A-Rod low poly model

A-Rod low poly model

A-Rod low poly model

A-Rod low poly model

Seamless Tileable Textures

Seamless Tileable Textures
Seamless Tileable Textures

Seamless Tileable Textures

Seamless Tileable Textures

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Spaceship models. Sol:Exodus

Animation Demo Reel 3d

A-Rod low poly model

A-Rod low poly model

A-Rod low poly model

A-Rod low poly model
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Experience
Owner
Aug, 2012 - Present
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13 years, 11 months
2bitGraphics
Aug, 2012 - Present
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13 years, 11 months
I'm the owner of a freelance studio which specializes in Art and Animation for the video game industry. Here I create 3d models, textures, rigs and animation for all manner of video games, mobile, PC, console and handheld systems. Experienced developing assets for use in modern game engines such as UDK and Unity. Takes existing concept art and can run it through the entire process of, high-poly modeling and sculpting, low-poly/game-ready modeling, UV layouts, texture projections, texture painting and pa
Aug, 2012 - Present
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13 years, 11 months
Senior Artist Animatior
Oct, 2008 - Jul, 2012
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3 years, 9 months
Seamless Entertainment
Oct, 2008 - Jul, 2012
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3 years, 9 months
Lead the art efforts, for Sol: Exodus, in the creation of all ships and hard surface assets, including capital ships, fighters, player ship, cockpit views, space station assets and their destruction. Provided art direction and communication to an international team of outside contractors working on concept art as well as in-game assets. Created marketing materials including, web graphics, video teasers, trailers and game play footage, Pax Prime promotional signage and handouts and the Steam sto
Oct, 2008 - Jul, 2012
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3 years, 9 months
Lead Artist Animator
Aug, 2005 - Oct, 2008
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3 years, 2 months
Black Lantern Studios
Aug, 2005 - Oct, 2008
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3 years, 2 months
Served as lead artist on six DS projects, overseeing all art production including concept art, storyboarding, user interface and localization. Managed a small team of artists, animators and contractors, assuring adherence to both the game design and style guides of licensed products. Provided regular communication with studio management and publisher about project status, updates and schedules to assure that art assets were created on time, budget and to quality expectations. Incorporated feed
Aug, 2005 - Oct, 2008
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3 years, 2 months
Education
Missouri State University
1996 - 2000
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4 years
BFA - Computer Animation

United States
1996 - 2000
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4 years
Certifications
Freelancer Orientation