Profile image of Zerafian
Flag of United States chattanooga, United States
Member since April, 2012
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Over 10 years experience in 3D and a stickler for high detail in modeling and texturing for high res 3D and video games. Im a Maya, 3dsMax, Photoshop, and Zbrush specialist. Iv worked with characters, props, vehicles, weapons, level design, product rendering, and zbrush sculpts for print. I work from my home and am always available through skype, my ID is leestansbury. I always say, "You get what you pay for and Im worth every penny."
$30 USD/hr
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  • N/AJobs Completed
  • N/AOn Budget
  • N/AOn Time
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3D artist

Jan 2011

Primarily a 3D game artist working on modeling and texturing environments, props, characters, rigging, and animation. I have also done a hand full of product rendering as well with experience in lighting and rendering.

3D Artist(8-2009 to 8-2010)

Aug 2009 - Aug 2010 (1 year)

--Clients ----Transitions Lenses ----Safelite Auto Glass ----Murphy USA ----Disneys in house promotional team ---Affluent clients Did artistic process from beginning to end: concept, 3d block out, finalized 3d models, texturing, animation, lighting, rendering, and post production.

3D Artist(7-2007 to 7-2009)

Jul 2007 - Jul 2009 (2 years)

--Worked as a game artist creating low res game assets for in house made game engines --Work ranged from vehicles, props, buildings, vegetation, and characters.

3D Artist(2-2007 to 7-2007)

Feb 2007 - Jul 2007 (5 months)

--Created game assets for in house made game engines ranging from buildings, props, vegetation, and vehicles. --Also created VFX for guns, in motion vehicles, and explosions --animation quadrupeds, bipeds, and military vehicles in maya mass layoff caused me to leave after 6 months

3D Artist(12-2005 to 2-2007)

Dec 2005 - Feb 2007 (1 year)

--Created next gen game assets: Characters, character armor, weapons, vegetation, and characters --Used normal, spec, ambient, glow, and diffuse maps ranging from 64x64 to 2048x2048


Computer Animation

2003 - 2005 (2 years)


N/A (2012)