Cellular automata AKA "Life" game. A long ago written work, cellular automata with built-in rules of "Life ", Parity, Parity-Flip. There is a possibility to change the size of the field, to set custom rules, random filling and so on. Managed C++ and Boost (optimization of the field in terms of volume and speed).
I'm a young russian freelancer, graduated from the MSU (physicist), with about 3 years of experience in small and medium software development. Usually work solo, but have a couple of friends skilled in coding for large projects. Eager to participate in some interesting software development job. My best specializations are Delphi, C/C++/C#, .NET and advanced math computer modeling.