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@cr4y
Flag of Poland Cracow , Poland
Member since September, 2010
0 Recommendations

Krzysztof (Kris) Krej 

I'm a professional developer with 8+ years of experience in creating various applications, simulations and games. I'm expert in areas: * Unity3D * Flash/Flex programming (including 3D, Alchmy, GPU calculations, XML, etc.) * Java (including SE and EE) * Linux/UNIX administration and scripting My portfolio can be found on my webpage ( ) and some more recent works are available on my youtube channel ( ). I hope we'll work together. Best regards, Kris
$30 USD/hr
50 Reviews
7.3
  • 97%Jobs Completed
  • 100%On Budget
  • 98%On Time
  • 26%Repeat Hire Rate

Recent Reviews

Experience

Freelancer

Oct 2010

After year of working as a freelancer in Poland I've decided to move on and work on AI and 3D (Unity and Flash) projects on

Owner

Jan 2010

After few years of working as freelancer, I've launched my own company.

Freelancer

Mar 2009 - Oct 2010 (1 year)

I've started my freelancer career using Polish alternative of freelancer.com. I was working on various Flash (2D & 3D) and UNIX projects.

Freelancer

Mar 2009 - Oct 2010 (1 year)

I've started my freelancer career using Polish alternative of freelancer.com. I was working on various Flash (2D & 3D) and UNIX projects.

Education

Bachelor

2007 - 2010 (3 years)

M. Sc., Eng.

2010 - 2012 (2 years)

Certifications

Scholarship for 1st year of study (2007)

University of Science and Technology in Cracow

Scholarship for 2nd year of study (2008)

University of Science and Technology in Cracow

Scholarship for 3rd year of study (2009)

University of Science and Technology in Cracow

Rector scholarship (2011)

University of Science and Technology in Cracow

Rector scholarship (2012)

University of Science and Technology in Cracow 2011

Statement of Accomplishment: Gamification course (2012)

The Wharton School, University of Pennsylvania

This course provided an introduction to gamification as a business practice, described relevant psychological and design concepts, and explains how to apply game thinking effectively in a variety of contexts.

Publications

AI-Based Simulation Of Herd Behaviour

About using artificial neural networks to simulate behaviour of multi-agent populations.

Creatrion of Environment for Fast AI Development in Unity3D

Paper about system for fast AI prototyping I've made. [My MSc thesis].