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Mélanie G.

@frenchhowls

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Game Designer, UX Designer & Heirloom Seed Saver

$24 USD / Hour

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Flag of

Canada (1:52 AM)

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Joined on August 11, 2012

$24 USD / Hour

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Over 7 years of experience in interactive design & development: o Nintendo DS(TM), Wii(TM) & WiiU(TM) o Sony PlayStation Move(TM) o Microsoft Xbox Kinect(TM) o Apple iPod, iPhone o Mobile o Facebook Connect o Web, Web 2.0 Highlights: o Driven & knowledge-hungry learner, eager to meet new challenges o Highly adaptable & innovative team player o Over 3 years of experience working with SCRUM / Agile Development o Bilingual (Français / English)

Verifications

Portfolio

Portfolio

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Reviews
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Experience

Game Designer

Oct, 2008 - Mar, 2012

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3 years, 5 months

Longtail Studios

Oct, 2008 - Mar, 2012

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3 years, 5 months

UX Designer * Ubisoft's Sports Connection, Nintendo WiiU(TM), "Best Alternative Sports Game" at E3 2012 o Ubisoft's Dance on Broadway, PlayStation Move(TM), released March 2011 o Ubisoft's Best Friends Tonight, Nintendo DS(TM), released February 2010 Level Designer * Ubisoft's Motionsports(TM) Adrenaline, Xbox Kinect(TM), released November 2011 o Ubisoft's Dance on Broadway, Nintendo Wii(TM), released June 2010 o Exposed to Agile Development & partici

Oct, 2008 - Mar, 2012

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3 years, 5 months

Game Designer

Jul, 2007 - Sep, 2008

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1 year, 2 months

EA Mobile

Jul, 2007 - Sep, 2008

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1 year, 2 months

UX Designer o Hasbro's Scrabble, iPhone & Facebook Connect, released Fall 2008 o Hasbro's Scrabble, iPod(TM), released July 2008 Game Designer o Hasbro's Clue(TM) / Cluedo(TM), Mobile, released January 2009, "Silver Award" at PockerGamer o Conceptualized & presented game prototypes to team leads and producers o Experimented core game mechanics with paper prototypes o Identified fun factors & developed intuitive controls, difficulty progression, and overal

Jul, 2007 - Sep, 2008

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1 year, 2 months

Education

DEC - Multimedia

2002 - 2005

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3 years

Flag of

Canada

2002 - 2005

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3 years

Qualifications

Game Design

2007

VFS

Vancouver Film School was a stepping stone for my game design career, I learned the ABC to XYZ of game design & met many amazing fellow students across campuses. Instructors & mentors were talented, experienced and dedicated. Finally, the school effectively facilitated networking and prepared me for the realities & challenges of the game industry.

2007

Publications

Sports Connection

Ubisoft

Ubisoft's Sports Connection, Nintendo WiiU(TM), "Best Alternative Sports Game" at E3 2012

Motionsports Adrenaline

Ubisoft

Ubisoft's Motionsports(TM) Adrenaline, Xbox Kinect(TM), released November 2011

Clue

EA Mobile

Hasbro's Clue Mobile Hasbro's Clue iPhone

Certifications

Freelancer Orientation

Freelancer Orientation

Registered Users

Total Jobs Posted

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