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$20 USD / hour
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$20 USD / hour
It's currently 1:18 AM here
Joined August 9, 2021
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Harley P.

@harleyphoenix

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5.0 (8 reviews)
4.7
4.7
$20 USD / hour
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$20 USD / hour
100%
Jobs Completed
77%
On Budget
77%
On Time
40%
Repeat Hire Rate

Unity C# Programmer / UE4 Technical BP Creator

I'm a C# Unity Programmer and an UE4 Technical BP Creator, and I currently have 6 professional portfolio projects, and 3 impressive example projects, built to showcase my abilities as a Developer. Some of my work includes (but not limited to): - UE4 Full Modding Support (subclasses of 'Blueprint') - Custom Saving / Loading Systems in UE4 and Unity - Steamworks integration for Desktop in UE4 and Unity - Multiplayer / Lobby systems in UE4 (via BP Replication) - Advanced AI Systems in UE4 and Unity - Complete Desktop Level Editor in UE4 - Complete Mobile Level Editor in Unity - and Much More! I've been using Unity Professionally for over 5 Years, and using Unreal Engine 4 Professionally for over 3 Years. I've also achieved a First in my University Degree (Game Development and Programming) at Staffordshire University in the UK. I've decided to move on from personal work and focus on finding paid work, giving my extensive development skills to others. Working rates are flexible and dependant on your project / goals. Don't request projects under the UK minimum wage (if hourly). Strictly no NFT, Cryptocurrency, or blockchain projects please. Cover - My Upcoming Project 'Rebirth II: The Unknown'
Freelancer Unity 3D Experts United Kingdom

Contact Harley P. about your job

Log in to discuss any details over chat.

Portfolio Items

Coming Soon!

Follow the development status:
www.harleyphoenix.co.uk
Rebirth II: The Unknown
Coming Soon!

Follow the development status:
www.harleyphoenix.co.uk
Rebirth II: The Unknown
Coming Soon!

Follow the development status:
www.harleyphoenix.co.uk
Rebirth II: The Unknown
For my second year at University, I built an FPS Escape-Room game inside Unity with an included level editor. Tasked to search through levels to find the correct items for each puzzle, meanwhile the oxygen supply and fog deteriorates quickly. This focuses on several developer created levels and the player surviving them all with good high scores. This is one my planned commercial projects, releasing in the far future.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescape
Project Escape I
For my second year at University, I built an FPS Escape-Room game inside Unity with an included level editor. Tasked to search through levels to find the correct items for each puzzle, meanwhile the oxygen supply and fog deteriorates quickly. This focuses on several developer created levels and the player surviving them all with good high scores. This is one my planned commercial projects, releasing in the far future.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescape
Project Escape I
For my second year at University, I built an FPS Escape-Room game inside Unity with an included level editor. Tasked to search through levels to find the correct items for each puzzle, meanwhile the oxygen supply and fog deteriorates quickly. This focuses on several developer created levels and the player surviving them all with good high scores. This is one my planned commercial projects, releasing in the far future.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescape
Project Escape I
For my second year at University, I built an FPS Escape-Room game inside Unity with an included level editor. Tasked to search through levels to find the correct items for each puzzle, meanwhile the oxygen supply and fog deteriorates quickly. This focuses on several developer created levels and the player surviving them all with good high scores. This is one my planned commercial projects, releasing in the far future.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescape
Project Escape I
For my second year at University, I built an FPS Escape-Room game inside Unity with an included level editor. Tasked to search through levels to find the correct items for each puzzle, meanwhile the oxygen supply and fog deteriorates quickly. This focuses on several developer created levels and the player surviving them all with good high scores. This is one my planned commercial projects, releasing in the far future.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescape
Project Escape I
For my second year at University, I built an FPS Escape-Room game inside Unity with an included level editor. Tasked to search through levels to find the correct items for each puzzle, meanwhile the oxygen supply and fog deteriorates quickly. This focuses on several developer created levels and the player surviving them all with good high scores. This is one my planned commercial projects, releasing in the far future.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescape
Project Escape I
For University, I teamed up with a whole team of students simulating a game development studio, and I took the (only) Lead Tech Role. Over 90% of the Blueprints and Animation Blueprints, I'm responsible for and can take credit. The player is tasked to find their way through the hostile Island In this unique blend of a top-down shooter with squad mechanics.

Downloads and More Information:
https://www.harleyphoenix.co.uk/beastyisland
Beasty Island
Apocalypse: 2.0 Edition is an extremely fast paced shooter, which mixes several modern game mechanics into the classic zombie survival experience. This includes an economy; item looting; item management; character quests; character stats; attachments; and much more!

Downloads and More Information:
https://www.harleyphoenix.co.uk/apocalypse20edition
Apocalypse: 2.0 Edition
Apocalypse: 2.0 Edition is an extremely fast paced shooter, which mixes several modern game mechanics into the classic zombie survival experience. This includes an economy; item looting; item management; character quests; character stats; attachments; and much more!

Downloads and More Information:
https://www.harleyphoenix.co.uk/apocalypse20edition
Apocalypse: 2.0 Edition
Apocalypse: 2.0 Edition is an extremely fast paced shooter, which mixes several modern game mechanics into the classic zombie survival experience. This includes an economy; item looting; item management; character quests; character stats; attachments; and much more!

Downloads and More Information:
https://www.harleyphoenix.co.uk/apocalypse20edition
Apocalypse: 2.0 Edition
Apocalypse: 2.0 Edition is an extremely fast paced shooter, which mixes several modern game mechanics into the classic zombie survival experience. This includes an economy; item looting; item management; character quests; character stats; attachments; and much more!

Downloads and More Information:
https://www.harleyphoenix.co.uk/apocalypse20edition
Apocalypse: 2.0 Edition
Apocalypse: 2.0 Edition is an extremely fast paced shooter, which mixes several modern game mechanics into the classic zombie survival experience. This includes an economy; item looting; item management; character quests; character stats; attachments; and much more!

Downloads and More Information:
https://www.harleyphoenix.co.uk/apocalypse20edition
Apocalypse: 2.0 Edition
Apocalypse: 2.0 Edition is an extremely fast paced shooter, which mixes several modern game mechanics into the classic zombie survival experience. This includes an economy; item looting; item management; character quests; character stats; attachments; and much more!

Downloads and More Information:
https://www.harleyphoenix.co.uk/apocalypse20edition
Apocalypse: 2.0 Edition
Apocalypse: 2.0 Edition is an extremely fast paced shooter, which mixes several modern game mechanics into the classic zombie survival experience. This includes an economy; item looting; item management; character quests; character stats; attachments; and much more!

Downloads and More Information:
https://www.harleyphoenix.co.uk/apocalypse20edition
Apocalypse: 2.0 Edition
For University, I built a full-fledged Framework designed for creating high quality FPS-style levels, this was made inside UE4 and (models aside) everything was built and designed entirely by myself. Using full Modding Support. Check it out yourself to get a grasp of the project scale.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescapeiiframework
Project Escape II Framework
For University, I built a full-fledged Framework designed for creating high quality FPS-style levels, this was made inside UE4 and (models aside) everything was built and designed entirely by myself. Using full Modding Support. Check it out yourself to get a grasp of the project scale.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescapeiiframework
Project Escape II Framework
For University, I built a full-fledged Framework designed for creating high quality FPS-style levels, this was made inside UE4 and (models aside) everything was built and designed entirely by myself. Using full Modding Support. Check it out yourself to get a grasp of the project scale.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescapeiiframework
Project Escape II Framework
For University, I built a full-fledged Framework designed for creating high quality FPS-style levels, this was made inside UE4 and (models aside) everything was built and designed entirely by myself. Using full Modding Support. Check it out yourself to get a grasp of the project scale.

Downloads and More Information:
https://www.harleyphoenix.co.uk/projectescapeiiframework
Project Escape II Framework
During University I built a full 1 hour campaign, based upon a Framework. The Framework I was provided was based around 2D space combat with AI, however I took this to the next level and created a system which allows the entire Framework to be represented to 3D as an FPS game. Where the player must manage their ship and control the fleet with various different 3D displays. With many completely new core-mechanics. 

Downloads and More Information:
https://www.harleyphoenix.co.uk/rebirththecrossfire
Rebirth: The Crossfire
During University I built a full 1 hour campaign, based upon a Framework. The Framework I was provided was based around 2D space combat with AI, however I took this to the next level and created a system which allows the entire Framework to be represented to 3D as an FPS game. Where the player must manage their ship and control the fleet with various different 3D displays. With many completely new core-mechanics. 

Downloads and More Information:
https://www.harleyphoenix.co.uk/rebirththecrossfire
Rebirth: The Crossfire
During University I built a full 1 hour campaign, based upon a Framework. The Framework I was provided was based around 2D space combat with AI, however I took this to the next level and created a system which allows the entire Framework to be represented to 3D as an FPS game. Where the player must manage their ship and control the fleet with various different 3D displays. With many completely new core-mechanics. 

Downloads and More Information:
https://www.harleyphoenix.co.uk/rebirththecrossfire
Rebirth: The Crossfire
During University I built a full 1 hour campaign, based upon a Framework. The Framework I was provided was based around 2D space combat with AI, however I took this to the next level and created a system which allows the entire Framework to be represented to 3D as an FPS game. Where the player must manage their ship and control the fleet with various different 3D displays. With many completely new core-mechanics. 

Downloads and More Information:
https://www.harleyphoenix.co.uk/rebirththecrossfire
Rebirth: The Crossfire
During University I built a full 1 hour campaign, based upon a Framework. The Framework I was provided was based around 2D space combat with AI, however I took this to the next level and created a system which allows the entire Framework to be represented to 3D as an FPS game. Where the player must manage their ship and control the fleet with various different 3D displays. With many completely new core-mechanics. 

Downloads and More Information:
https://www.harleyphoenix.co.uk/rebirththecrossfire
Rebirth: The Crossfire
During University I built a full 1 hour campaign, based upon a Framework. The Framework I was provided was based around 2D space combat with AI, however I took this to the next level and created a system which allows the entire Framework to be represented to 3D as an FPS game. Where the player must manage their ship and control the fleet with various different 3D displays. With many completely new core-mechanics. 

Downloads and More Information:
https://www.harleyphoenix.co.uk/rebirththecrossfire
Rebirth: The Crossfire

Reviews

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Showing 1 - 5 out of 9 reviews
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5.0
$65.00 USD
Hired him again, another great job. Very helpful
Unity 3D Game Development Unreal Engine
G
Flag of US William G. @goldwyn11
15 days ago
5.0
$150.00 USD
Harley is truly professional, communicative and knows his job throroughly. If I can leave a 10-star review, I will definitely do that for Harley without hesitation. We plan to hire him again when our projects got further in development! Highly recommend.
Animation 3D Modelling 3D Animation Unity 3D Game Development
User Avatar
Flag of VN Viet My P. @Vietmy07071996
25 days ago
1.0
$150.00 USD
He is not professional. he is bad dev. after release some milestone, he blocked my chat and disappeared So my project was not completed and I can't use his source in anywhere. I wasted my time with him for about one month Everyone !. Don't work with him anymore!!! I am very sad with this bad experience
Mobile App Development C# Programming Unity 3D Game Development
User Avatar
Flag of RU Tatiana I. @ivanovatale
1 month ago
5.0
$500.00 USD
Really great to work with and always exceeds expectations. Great quality work!
C# Programming Unity 3D Game Development Unreal Engine
User Avatar
Flag of US Omar Jamal M. @omarjr07
1 month ago
5.0
$140.00 USD
He was able to do everything he said he could and was quick to respond to any questions that I had. I've hired him a few times now and he's always delivered exactly what I wanted.
Unity 3D Unreal Engine
G
Flag of US William G. @goldwyn11
1 month ago

Education

Game Development and Programming - First Class (82%)

Staffordshire University, United Kingdom 2018 - 2021
(3 years)

Qualifications

Ext. Diploma

Carlisle College, United Kingdom
2015
Graduated IT (QCF) - Triple Grade Distinction* Distinction* Distinction* Topics Covered: - Computer Systems - Human Computer Interaction - Mathematics for IT Practitioners - Computer Game Platforms and Technologies - Computer Game Design - Information Systems - Software Design and Development - Object Oriented Programming - Developing Computer Games

Bachelor of Science (Honours)

Staffordshire University, United Kingdom
2018
Game Development and Programming - First Class (82%) Topics Covered: - Individual Games Technology - Senior Collaborative Game Dev and Testing - A.I Scripting for Games - Advanced Games Prototyping - Junior Collaborative Game Dev and Testing - Advanced Game Engines and Scripting - 3D Game Design and Development - Social and Mobile Game Development - Game Engine Creation - Introduction to 3D Game Design - Introduction to 3D Game Engines - Rapid Game Prototyping

Publications

My Steamworks Publisher Page

https://store.steampowered.com/curator/33803306
2 Commercial Projects, and 1 Upcoming Project showcased.

My Portfolio and CV

www.harleyphoenix.co.uk
6 Professional Projects, with Downloads and Technical Examples are included.

Contact Harley P. about your job

Log in to discuss any details over chat.

Verifications

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Certifications

preferredfreelancer-1.png Preferred Freelancer Program SLA 1 97%

Top Skills

Unity 3D 7 Game Development 6 Unreal Engine 5

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