Profile image of ivemali
Member since July, 2010
3 Recommendations


Hi, my name is Ivan and I am programmer and 3D generalist with good will, knowledge and enough time and patience. I love to learn anything new, and I quickly adapt to new workflows, softwares and interfaces. My main 3D tools: Maya with Mental Ray renderer, 3dsMax & V-ray, AutoCAD 2D/3D. I also have huge experience with some game engines (Ogre, Unity, 3D Gamestudio), HTML, CSS, PHP, Android, Java, C/C++.... and also extensive knowledge of Photoshop.
$8 USD/hr
8 reviews
  • 82%Jobs Completed
  • 100%On Budget
  • 100%On Time
  • 11%Repeat Hire Rate

Recent Reviews


Orbiter One - space shooter

Feb 2011 - Dec 2011 (10 months)

Models and textures of Vehicles (hi / low poly), models and textures of Props and Buildings (hi / low poly), levels / tracks design


Oct 2007 - Feb 2008 (4 months)

Responsible for establishing environments and making them visually appealing, all while maintaining performance and game play concerns. Worked with 3dsmax & Maya when needed to produce assets for a specific use that couldn't be found inside the asset libraries. Worked with project lead, and the design team to ensure schedule requirements, deadlines, goals and quality standards were set and achieved.

Paramet Limited

May 2003 - Jul 2003 (2 months)

Content creation for a space MMORPG, models, textures, sprites.


ing. programmer

2000 - 2005 (5 years)


Certified Systems Administrator (2003)


Industry standard for demonstrating competence in managing and troubleshooting network environments based on the Windows Server 2003 operating systems. The MCS certification is especially relevant for: systems administrators, network administrators, information systems administrators, network operations analysts, or network technicians.


Studio Lighting in V-ray

Tutorial with method of studio lighting. For rendering I used 3ds Max ver. 7 and Vray ver. 1.47.