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@joaqvw
Member since April 8, 2012
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joaqvw

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## BIO ### Concept Artist #### **Witching hour Studios**   February 2011 – <abbr class="dtstamp" title= "2012-04-08">Present</abbr> (1 year 3 months) Working on Concept characters, splashes and illustration for iOS turn-based strategy game. Ravenmark: Scourge of Estellion For more info: [login to view URL] <div class="position experience vevent vcard summary-past" style= "display:block"> ### - Assistant designer/ Jr. 3D VFX artist #### **Blackmagic Design**   July 2007 – <abbr class="dtend" title= "2009-09-01">September 2009</abbr> (2 years 3 months) - Assistant motion graphic and animation designer (July 2007- March 2008) • Assisting in 2D traditional in between animations. • Preparation of Illustrator and Photoshop documents for compositor and editor • Motion Graphics - animation of text and background and setting up compositions - Jr. VFX artist (March 2008 - Sep 2009) • 3D modeling, texturing, lightning and camera animation • Compositing Projects description: Creating, texturing, rendering, camera panning and compositing mainly box packages and mobile phones TVCs. Textured and modelled organic wheat for a beauty TVC. Design of quirky character heads for composting on human heads. Design, modelled computer chips, texturing, lightning sound system and rendering multiple passes for LGTV TVC. Preparation and render of multiple passes for fellow colleagues. TVCs: Gillette, Sony Ericsson, Hp, Belmonte, LG, Vaseline, Axe</div> ### Feng Zhu School of Design #### Diploma of Industrial Design, Concept Design <abbr class="dtstart" title= "2010-01-01">2010</abbr> – <abbr class="dtend" title= "2010-12-31">2010</abbr> Project description: Weekly based work that instill professionalism in producing accurate, fast, productive and creative designs. We were strongly enforced with good foundation. We learn how to approach design systematically, creatively and how to translate them visually realistically; analyze and solve [login to view URL] were also taught how to direct concepts. • Adobe photoshop, Google Sketchup, Tradditional pen and paper *Activities and Societies:* • Production painting,sketching,dynamic rendering,designing • Character,environments,vehicles,creature and props design.
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