EXPLORE

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$25 USD / Hour
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United States (11:43 PM)
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Joined on April 4, 2012
$25 USD / Hour
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Experience in Adobe Premiere Pro, After Effects, and Photoshop. Worked on various video projects for industries like: education, professional software, and mobile gaming.
Verifications

PBA2 Commercial

Abyss Promo Video

Insane arcade

FLUP

Monsters Love Gum

PBA2 Commercial

Abyss Promo Video

Insane arcade

FLUP

Monsters Love Gum
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Experience
CEO
Jan, 2012 - Present
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14 years, 6 months
Maniac Games
Jan, 2012 - Present
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14 years, 6 months
After working with a few teams it was time for me to venture out on my own an create a start-up called, Maniac Games. Together with another developer, we started in on our first freemium title called, Insane Arcade. I conceptualized and drafted game documents specifically for engineers and for other artists. Negotiated budgets time-lines for outsourced work including sound design and art. By making you're own game you want it to be unique and compelling so that forced me to invent new game mechanics w
Jan, 2012 - Present
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14 years, 6 months
Production Consultant / Game Design
Sep, 2009 - Apr, 2012
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2 years, 7 months
Sorta Precision
Sep, 2009 - Apr, 2012
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2 years, 7 months
Sorta Precision and I collaborated on a couple of mobile titles. The first, Monsters Love Gum, I was involved as a producer and helped develop and design key aspects of the game-play model. After drafting design documents for artists and engineers I created marketing assets and established key contacts that ensured MLG exposure within the itunes community. Our second title, FLUP, I authorized budgetary actions and negotiated prices for out sourced work. I also lent a hand at marketing and used key contact
Sep, 2009 - Apr, 2012
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2 years, 7 months
Multimedia Designer
Jan, 2010 - Jan, 2011
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1 year
Concrete Software
Jan, 2010 - Jan, 2011
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1 year
I entered Concrete Software as a graphic design intern. I ported out game assets for different screen sizes and created marketing material for the accounts department. After the internship, I stayed with the company for nine months and started taking on more responsibility. My greatest achievement was collaborating with the lead artist to compose a commercial for their branded title, PBA 2, which was played on ESPN during PBA telecasts. During my time I also was able to create numerous 3d assets for their t
Jan, 2010 - Jan, 2011
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1 year
Education
Multimedia
2003 - 2005
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2 years
2003 - 2005
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2 years
Qualifications
Character Animation
2009
Animation Mentor
Character Animation Certificate- upon completion of their mentor program.
2009
Publications
Featured Indie Devs: Maniac Games is makin' crazy fun with Insane Arcade
Indie Pub Games
http://www.indiepubgames.com/news/featured-independent-developers-maniac-games-insane-arcade
Certifications
Freelancer Orientation